Helldivers 2 Update Boosts Level Cap, Adds New Hazards, Rebalances Weapons, and More

Helldivers 2 Update Boosts Level Cap, Adds New Hazards, Rebalances Weapons, and More

The most recent release for Helldivers 2 has arrived, and it is expected to bring significant changes to the game. The major announcement is an increase in the level cap from 50 to 150. Additionally, Arrowhead Studios has incorporated new planetary hazards such as blizzards and sandstorms, made adjustments to various weapons, and fine-tuned the mechanics of certain missions.

Discover all the additions and balance changes that are part of Helldivers ver. 01.000.200, listed below…

Gameplay is the way in which players interact with a video game, including the rules, challenges, and objectives. It is an essential aspect of any game and can greatly affect the overall experience for players.

Additions of Planetary Hazards

  • Blizzards
  • Sandstorms

Elevated level limit

  • Level cap has been increased from 50 to 150

Finding a balance

The word “missions”refers to specific tasks or objectives that need to be accomplished.

Get Essential Personnel

  • The enemy spawn points were relocated at a greater distance from the objective to ensure players had a more equitable opportunity to defend the area.
  • The mission on higher difficulties can be completed with fewer civilians.

Eradicate Command Bunkers

  • With the addition of more objective locations, the mission was previously considered too easy in comparison to other missions.
  • Now it is able to be included in operations with a difficulty level of 5 or higher.

Modifiers for Operations

  • Reduced the adverse impact of operation modifiers that prolong stratagem cooldowns or call in times by half.

Primary, Secondary, and Auxiliary Firearms

  • The Arc Thrower’s charging inconsistencies have been resolved, and it will now consistently take 1 second to charge a shot.
  • The distance for the Arc Thrower has been reduced from 50m to 35m.
  • The Arc Thrower has a higher stagger force.
  • The Guard Dog will now replenish full ammunition from supply boxes.
  • The damage of the Anti-Materiel Rifle has been raised by 30%.
  • The damage per bullet for Breaker Incendiary has been raised from 15 to 20.
  • There has been a 50% increase in the fire damage per tick from all sources.
  • The Liberator Penetrator now features a full auto mode.
  • The damage of Dominator has been raised from 200 to 300.
  • The Dominator now has an increased stagger effect.
  • The armor penetration of the Diligence Counter Sniper has been upgraded from light to medium.
  • Slugger: stagger decreased.
  • The Slugger’s damage has been decreased from 280 to 250.
  • Slugger’s demolition force has been decreased.
  • The armor penetration tag in the menu has been fixed by Slugger.
  • During menu editing, the incorrect armor penetration tags for Slugger, Liberator Concussive, and Senator have been fixed.
  • The number of rockets restored from supply boxes when using the Recoilless Rifle has been increased from 2 to 3.
  • The number of missiles obtained from supply boxes has been increased from 1 to 2 with the use of Spear.
  • The highest fire rate mode of the Heavy Machine Gun has been decreased from 1200 rpm to a more moderate 950 rpm.

Tactics

  • The Patriot Exosuit’s rockets will now only penetrate armor upon a direct hit.

Foes

  • Balancing adjustments have been made to
  • The damage inflicted by Chargers’ standard melee attack has been reduced when targeting Exosuits.
  • Bile Spewer and Nursing Spewer have a lower ability to cause damage with their vomit.
  • The Bile Titan is now immune to stuns.
  • Shriekers are no longer causing bug breaches.
  • While they are deceased, Shriekers hitting you now inflict significantly less damage.

The plane was a Helldiver.

Modifications have been made to maintain balance for

  • Both heavy and medium armor provide better protection, resulting in a decrease of about 10% in damage taken while wearing heavy armor and about 5% while wearing medium armor. However, the effects of fortified commando and light armor remain unchanged.

Naturally, the most recent Helldivers 2 update also contains a rather extensive compilation of bug fixes. If you wish to be informed about these, you may refer to the complete and unedited patch notes available here.

The current version of Helldivers 2 is compatible with both PC and PS5. Players can now download the latest update.

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