Hell Is Us Unveils New Gameplay Details Before Fall Launch

Hell Is Us Unveils New Gameplay Details Before Fall Launch

Overview

  • Hell Is Us introduces a groundbreaking exploration system that encourages players to rely on their instincts, foregoing traditional quest markers.
  • The game seamlessly merges intense combat mechanics with the excitement of exploring a desolate landscape filled with enigmatic creatures.
  • Engaging in optional investigations unlocks intriguing puzzles and rewarding surprises, enhancing both the game’s lore and player experience.

A recent trailer for Hell Is Us provides deeper insights into the game’s unique investigative elements. This title garnered significant attention during the latest PlayStation State of Play events. While some have likened it to Soulslike games because of its third-person action mechanics and emphasis on exploration, developer Rogue Factor seems to favor a different perspective. They aim to deliver a compelling emotional narrative alongside thrilling combat and rewarding discoveries.

The anticipation surrounding Hell Is Us has been building since its announcement in 2022, with a targeted release in 2023. Players will immerse themselves in a war-torn environment where the protagonist searches for clues to unravel a broader mystery. The involvement of Jonathan Jacques-Belletête, art director known for his work on Deus Ex: Human Revolution, has further stoked interest, particularly as the game aims to embrace an older, player-driven gameplay philosophy.

Recently, Nacon, the game’s publisher, unveiled an extended gameplay trailer that showcases the investigative segments in detail. Creative director Jonathan Jacques-Belletête has emphasized the significance of investigation as a core component of the gameplay experience. This latest video highlights Rémi, the protagonist, as he investigates his hometown of Jova.

Enhancing Exploration in Hell Is Us

The exploration sequence kicks off as Rémi converses with a local about the whereabouts of Jova. The local advises him to navigate toward the Acosa Marshes, noting that a vehicle would be vital for thorough exploration. In a nod to beloved classics like Bloodborne, Jacques-Belletête champions a “player prioritizing”approach that minimizes reliance on quest markers. He underscores the value of presenting contextual hints as Rémi makes his way to Jova, highlighting the game’s commitment to player autonomy in navigation.

Hell Is Us Investigation Gameplay
Hell Is Us Investigation Gameplay
Hell Is Us Investigation Gameplay
Hell Is Us Investigation Gameplay
Hell Is Us Investigation Gameplay

During the gameplay, Rémi engages with a character named Rebecca, inquiring about the location of Jova’s Blacksmith. She informs him that the blacksmith may have left with Peacekeepers in white trucks. Following this, Jacques-Belletête introduces the concept of secondary investigations in Hell Is Us. While completing the game is doable without engaging in these segments, they promise challenging puzzles that yield unexpected rewards. The trailer concludes with Rémi assisting a villager in need of milk rations for her baby. Jacques-Belletête encourages players to share their theories on how to navigate such tasks, hinting at the extensive lore and gameplay possibilities as the September 4 launch for Hell Is Us nears.

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