
Resident Evil Requiem: A Promising Return to Survival Horror
The release of Resident Evil VII Biohazard by CAPCOM has reignited the enthusiasm of long-time fans, effectively overshadowing some past disappointments from the PlayStation 3 and Xbox 360 era. This installment brought players back to the franchise’s roots with a genuine survival horror experience, distinguishing itself from the co-op action of the fifth and sixth games. Further consolidating its resurgence, the releases of remarkable remakes—such as Resident Evil 2 and Resident Evil 4—alongside the captivating narrative in Resident Evil Village, have kept the excitement alive. Now, fans eagerly await the arrival of Resident Evil Requiem, which promises a classic yet evolved gameplay experience for both PC and console players.
First Impressions from Gamescom
At this year’s Gamescom, I had the opportunity to engage with a timed demo of Resident Evil Requiem. While limited, this experience effectively showcased the game’s survival horror mechanics and demonstrated how modern technology can enhance traditional gameplay. Set within the eerie confines of the Rhodes Hill Chronic Center, I controlled the protagonist, Grace Ashcroft, who finds herself trapped in a clinic transformed into a nightmarish locale.
After freeing Grace from her restraints, I explored a section of the clinic in search of classic items, like the series’ iconic herbs, and tackled straightforward puzzles—like rearranging furniture to access obscure locations. This familiar setup gained a chilling edge with the presence of a monstrous stalker, sensitive to light and far from beatable. Instead of combat, the focus shifted to evasion.

Immersive Atmosphere and Tension
From the moment the monster appeared, it was evident that Resident Evil Requiem would prioritize high-quality audio and visual experiences. During my first encounter with the stalker, I cleverly lured it into a room bathed in light, allowing for a brief respite. However, the true heart-pounding challenge lay in navigating the dimly lit clinic, remaining vigilant for any signs of the creature. The meticulous audio design emphasized the monster’s heavy footfalls, amplifying tension as I ducked behind corners, anxious to avoid detection. Each failed attempt heightened my anxiety, underscored by the impressive animations of both Grace’s frantic movements and the gruesome death sequences, which were unsettling enough to be felt even amid the bustling distractions of Gamescom.
Anticipation for the Full Release
Though the Resident Evil Requiem demo at Gamescom was limited and devoid of combat, it effectively illustrated the potential of the ninth installment in this iconic series. As a long-time enthusiast of the franchise, the anticipation for a game that aims to elevate the survival horror genre is palpable. Scheduled for release on February 27, 2026, Resident Evil Requiem will be available on PC, PlayStation 5, Xbox Series X, and Xbox Series S, and is expected to be one of the standout titles in the survival horror landscape.
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