Gaijin Entertainment Unveils Dagor Engine Capabilities
Gaijin Entertainment has recently released a revealing video that showcases the capabilities of the Dagor Engine, an open-source game development platform that has been freely available since last year. The footage highlights a portion of the unannounced game called the East District, allowing viewers to see the engine’s potential through content developed using both the Dagor Engine and Unreal Engine 5.
In addition to the engaging video content, Gaijin has made significant strides in open-source collaboration by releasing the complete code for one of Dagor Engine’s multiplayer frameworks under a permissive license. Alongside this, they have provided art assets from one of the multiplayer samples, enabling aspiring developers to explore the East District demo on both engines based on their preferences. To check out the demo, visit the link here:
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Collaboration with Hooks Creative Studio
To illustrate the engine’s power, Gaijin enlisted the help of Hooks Creative Studio to develop a first-person shooter (FPS) map inspired by classic designs. The team crafted the map entirely from scratch utilizing Megascan and cutting-edge photogrammetry assets on Unreal Engine 5. Once the map was completed, it was transferred to the Dagor Engine, which is being employed in Gaijin’s upcoming unannounced project.
Performance Comparison Between Engines
Gaijin’s initial analysis revealed that the Dagor Engine version of the map operates at higher speeds while maintaining an equal or superior level of visual quality. Utilizing advanced technologies such as real-time global illumination and enhanced anti-aliasing, Dagor Engine offers a compelling alternative despite not employing vendor-specific performance-enhancers like DLSS, XeSS, or FSR. Importantly, Dagor Engine provides compatibility with all these technologies.
According to Gaijin, the Dagor demo runs in native resolution across most configurations, contrasting with the Unreal Engine demo, which does not. This difference highlights the inherent advantages and capabilities of the Dagor Engine. While they acknowledge that a full comparison is challenging due to the optimization potential of the Unreal Engine version by seasoned developers, the release of both demos aims to encourage further exploration of Dagor Engine among developers. It’s worth noting that the Dagor Engine is the backbone for successful titles like War Thunder and Enlisted.
To learn more about this exciting development, check out the original announcement from Gaijin Entertainment.
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