
CAPCOM Launches Free Benchmark for Monster Hunter Wilds
Today, CAPCOM has released a free benchmarking tool for the highly anticipated game, Monster Hunter Wilds. This benchmark enables PC players to evaluate their hardware’s performance capabilities before the game’s official launch. The benchmark is sizable, requiring 24.8 GB of storage space, and can be downloaded directly from Steam.
Benchmark Scoring System
As part of CAPCOM’s standard practice, users will receive a performance score at the end of the benchmarking process. Below is a breakdown of the scoring ranges provided by CAPCOM:
Score Range | Performance Level |
---|---|
20, 000 and above | Excellent |
13, 000 – 19, 999 | Good |
10, 250 – 12, 999 | Playable |
7, 000 – 10, 249 | Setting Changes Recommended |
5, 200 – 6, 999 | Setting Changes Required |
Below 5, 199 | Difficulty Playing |
Benchmark Gameplay Details
The benchmark is extensive, combining cinematic cutscenes and open-world exploration, though it does not include combat sequences. As anticipated, users may experience a higher frame rate during cutscenes than during gameplay.
In my testing at 4K resolution, with NVIDIA DLAA enabled and all graphical settings maximum (including ray tracing) on a high-end PC (Ryzen 7 9800X3D + GeForce RTX 5090), I achieved an impressive score of 21, 896 and an average frame rate of 127.98 FPS. Notably, this setup utilized the standard NVIDIA DLSS CNN model and experienced x2 Frame Generation, as DLSS 4 and Multi Frame Generation are not yet supported.
System Requirements Update
CAPCOM has also updated the minimum and recommended system requirements for running Monster Hunter Wilds across its various graphics presets. Utilizing the high-resolution texture pack necessitates a graphics card equipped with at least 16GB of VRAM.
Configuration | Minimum (“Lowest”Preset) | Recommended (“Medium”Preset) | High (“High”Preset) | Ultra (“Ultra”Preset) |
---|---|---|---|---|
Output Resolution | 1080p (Upscaled from 720p) | 1080p (Upscaled) | 1440p (Upscaled) | 2160p (Upscaled) |
Target Frame Rate | 30 FPS | 60 FPS (with Frame Generation enabled) | 60 FPS (with Frame Generation enabled) | 60 FPS (with Frame Generation enabled) |
Operating System | Windows 10/11 | Windows 10/11 | Windows 10/11 | Windows 10/11 |
CPU | Intel Core i5-10400, i3-12100, AMD Ryzen 5 3600 | Intel Core i5-10400, i3-12100, AMD Ryzen 5 3600 | Intel Core i5-10400, i3-12100, AMD Ryzen 5 3601 | Intel Core i5-11600K, i5-12400, AMD Ryzen 7 5800X, Ryzen 7 7700 |
System RAM | 16GB | 16GB | 16GB | 16GB |
Graphics Card | GeForce GTX 1660 (6GB VRAM) Radeon RX 5500 XT (8GB VRAM) | GeForce RTX 2060 Super (8GB VRAM) Radeon RX 6600 (8GB VRAM) | GeForce RTX 4060 Ti (8GB VRAM) Radeon RX 6700 XT (12GB VRAM) | GeForce RTX 4070 Ti (12GB VRAM) GeForce RTX 4070 Ti Super (16GB VRAM) Radeon RX 7800 XT (16GB VRAM) |
VRAM | Minimum 6GB | Minimum 8GB | Minimum 8GB | Minimum 12GB (16GB for high-res textures) |
Storage | 75GB SSD | 75GB SSD | 75GB SSD | 75GB SSD (150GB for high-res textures) |
Additional Notes | SSD required. Expected to run at 1080p/30 FPS at “Lowest”settings. | SSD required. Expected to run at 1080p/60 FPS (with Frame Generation) at “Medium”settings. | SSD required. Expected to run at 1440p/60 FPS (with Frame Generation) at “High”settings. | SSD required. Expected to run at 2160p/60 FPS (with Frame Generation) at “Ultra”settings. |
Monster Hunter Wilds harnesses the power of CAPCOM’s RE Engine and is scheduled for release on February 28 for PC, PlayStation 5, and Xbox Series S|X. Players eagerly await its rich gameplay and intricate graphics.
For a comprehensive breakdown, including gameplay footage, watch the
.
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