
Final Fantasy Tactics: The Ivalice Chronicles presents players with a diverse selection of 23 distinct Jobs, each possessing unique abilities that shape their roles within battles. Given the vast array of choices and extensive customization options, selecting the most effective Jobs that can ensure victory may seem daunting. Our comprehensive tier list is here to simplify this process, highlighting which Jobs deliver the highest damage output and optimal utility for your strategic needs.
Final Fantasy Tactics – The Ivalice Chronicles Job Tier List

S | Top-tier Jobs that are exceptionally versatile, powerful, or simply overpowered. They maintain effectiveness across various roles and throughout the game’s progression. |
A | Strong Jobs that prove highly effective in numerous scenarios, though they may lack some versatility or power compared to S-tier Jobs. |
B | Mid-tier Jobs that can shine under specific circumstances but aren’t as consistently powerful. |
C | Low-tier Jobs that provide support but have limited usability, often serving better as secondary options. |
D | Bottom-tier Jobs that are significantly outclassed by others, making them less desirable choices. |
S Tier

- Ninja: Master of physical damage, the Ninja benefits from impressive speed and the Dual Wield ability, enabling rapid, high-damage attacks. Although its low HP makes it vulnerable, this glass cannon can deal unparalleled damage with the right support.
- Monk: A thoroughly versatile and self-sufficient physical Job, the Monk can generate immense damage without weapons due to its high Physical Attack and Brave stats. Its Martial Arts abilities also provide invaluable utility, offering instant healing and resurrection options.
- Arithmetician: Often considered one of the most powerful Jobs in the game, the Arithmetician’s Arithmetic skill enables it to cast map-wide spells without MP costs. While it demands substantial JP investment and high Faith units for optimal performance, it remains a force to be reckoned with, capable of dominating maps solo.
A Tier

- Samurai: A hybrid powerhouse with standard physical attacks complemented by the versatile Iaido command. This Job excels at providing non-MP consuming magic-based abilities and boasts high evasion through its Shirahadori Reaction Ability, making it a valuable addition to various builds.
- Chemist: Renowned as the most efficient support class, Chemists can immediately heal, revive, or restore MP from a distance. Their Item command proves essential, while abilities like Auto-Potion enhance survivability, making them effective even as secondary Jobs.
- Black Mage: Specializing in devastating area-of-effect spells, the Black Mage boasts the highest Magic Attack growth among its peers. However, their prolonged casting times can lead to unintended friendly fire, necessitating careful planning in battles.
- Time Mage: Excelling in turn manipulation, Time Mages wield powers like Haste and Slow to control the battlefield. They also benefit from the mobility granted by the Teleport ability, enabling them to adapt effectively to various combat situations.
B Tier

- Geomancer: A flexible class that utilizes terrain-based Geomancy spells, delivering various instant-cast effects. Perfect for hybrid builds, Geomancers can adapt to different combat styles while maintaining a strong presence in battles.
- Mystic: Specialists in status-altering spells, Mystics can both enhance and hinder opponents’ stats. Although less effective later in the game, they still serve as decent secondary options, especially for units with elevated Faith stats.
- Dancer: A unique female-only class that casts debilitating effects via Dance abilities. Although fragile, certain dances can significantly hinder foes, making Dancers viable under specific circumstances.
- Mime: A situational Job that replicates actions of friendly units, enabling powerful combinations when paired effectively. Its strong stat growth is countered by high unlocking requirements.
- Dragoon: Known for its tanking abilities and high HP, the Dragoon also employs Jump, allowing for a strong aerial assault. However, its lower speed and versatility may limit its effectiveness compared to other melee-focused Jobs.
- Summoner: Capable of delivering significant area damage, Summoners trade high MP costs and charge times for broader elemental effects compared to Black Mages, making them a decent alternative.
- Mediator: A unique support Job specializing in buffs and debuffs through Speechcraft. While useful for monster recruitment, other Jobs often outperform it in terms of utility.
C Tier

- White Mage: Focused on support, the White Mage excels in healing and buffs but is often outclassed by more powerful offensive options like the Samurai, making it less desirable in optimized builds.
- Knight: A durable choice with access to heavy armor, Knights can deliver substantial damage. However, their utility is surpassed by specialized Jobs, especially as the game advances.
- Thief: High mobility enables Thieves to use their unique Steal command; however, due to low damage output, they are better suited as support for other focused Jobs.
- Squire: The foundation for various physical classes, the Squire’s skills yield value throughout the game, particularly for JP gain. However, its generic nature limits its main Job potential.
- Bard: Similar to Dancers, Bards use songs to buff allies, but they lack the debuffing utility that often proves more impactful. They are generally seen as specialized options at best.
D Tier

- Archer: Despite being the only Job with access to Bows and extended attack range, the Archer quickly declines in effectiveness due to mediocre damage output and slow attack commands. As a result, they often find themselves overshadowed by more powerful Jobs.
With this tier list, you now possess the knowledge required to select the most effective Jobs in Final Fantasy Tactics: The Ivalice Chronicles. Gear up and prepare to face the challenges that lie ahead!
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