Ex-PlayStation Executive Discusses Absence of Bloodborne Remaster

Ex-PlayStation Executive Discusses Absence of Bloodborne Remaster

Overview

  • Shuhei Yoshida, a former PlayStation executive, speculates that the absence of a Bloodborne remaster is linked to director Hidetaka Miyazaki’s demanding schedule.
  • Yoshida suggests that although Miyazaki has a strong affection for Bloodborne, he currently has too many commitments to revisit the project.
  • Despite owning the Bloodborne IP, Sony may be holding off on a remaster until Miyazaki’s workload decreases.

The enduring desire for a remaster of Bloodborne has been a topic of discussion among gaming enthusiasts. Released in 2015, this acclaimed title remains exclusive to PlayStation 4 even as fans eagerly await its arrival on platforms such as PlayStation 5 and PC, marking its tenth anniversary this year.

Bloodborne was birthed from a partnership between FromSoftware and Sony’s now-disbanded Japan Studio, receiving widespread acclaim for its dark atmosphere and intricate gameplay. However, its technical performance has been a consistent concern; the game runs at a locked 30fps on PS4, with performance issues that can further degrade the experience. Many gamers believe that leveraging current-generation hardware could drastically improve these shortcomings, yet no remaster has emerged despite significant community interest.

In a recent interview with Kinda Funny Games, Shuhei Yoshida, who has recently left Sony after a remarkable 31-year tenure, shared his insights on the ongoing demand for a Bloodborne remake. He put forth a “personal theory”that centers on Hidetaka Miyazaki, the director of Bloodborne and president of FromSoftware. Yoshida believes that Miyazaki holds a deep appreciation for the game and is keen to revisit it.

Miyazaki’s Busy Schedule May Impact Bloodborne Remaster

Yoshida explains that Miyazaki’s current projects keep him preoccupied, and the director is protective of Bloodborne, not wanting others to handle it in his absence. Consequently, it seems that the PlayStation team is respecting Miyazaki’s wishes by holding off any development plans until he is more available. While this theory is plausible, Miyazaki’s previous comments have hinted that the ultimate decision may rest with Sony. When asked about the possibility of a remaster last year, he acknowledged the community’s passion but suggested that the decision was not solely his to make.

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With Sony retaining ownership of the Bloodborne IP, it holds significant influence over its future direction. Thus, any potential remaster hinges on renewed collaboration between FromSoftware and Sony. Unfortunately, this scenario seems unlikely to materialize soon, which may lead Bloodborne’s landmark anniversary to pass quietly rather than be celebrated with the fanfare many hope for.

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