
Oblivion Remastered brings a fresh perspective to the beloved 2006 classic from Bethesda, continuing the epic tale of the Hero of Kvatch amid the perilous Oblivion Crisis threatening Cyrodiil.
As you immerse yourself in this expansive RPG, you’ll discover a wealth of gameplay mechanics—from leveling up your character and fine-tuning your Attributes to exploring the various factions throughout the land. Mastering these elements can be overwhelming, but the right tools can simplify the journey.
For players on the PC version, console commands are invaluable for enhancing your gameplay experience. Below, you’ll find a comprehensive guide on how to access these commands and a detailed list of the available options.
Accessing Console Commands
It’s essential to note that console commands are exclusive to the PC version of Oblivion Remastered. To open the console, use the following key combinations:
- Press the tilde key (~), which is typically located at the top left of your keyboard.
- If the tilde key doesn’t work, try the backtick key (`), as it shares the same position on most keyboard layouts.
Once the console is open, simply type the desired command and hit Enter to execute it, granting you powerful abilities within the game.
List of All Console Commands
Utilizing console commands can significantly streamline your gaming experience, allowing for expedient progress and exploration. Below is a comprehensive directory of known commands and their respective functionalities:
Code | Description |
---|---|
activate [target] | Activates the specified object. |
advlevel | Levels up your character by 1. |
advskill [skill] [#] | Increases a particular skill by the indicated amount. |
caqs | Completes all in-game quests. |
coe(X), (Y) | Teleports your character to specific coordinates. |
completequest [questID] | Automatically completes the designated quest. |
disable [target] | Removes the chosen target from the game world. |
dispel [spellID] | Eliminates the effects of the specified spell on a target. |
dispelallspells | Removes all spell effects from the target. |
DuplicateAllItems [ID] | Adds a specific item from the target’s inventory to a container. |
enable [target] | Adds the chosen target into the game world. |
equipment item [ID] | Equips the specified item. |
fov [#] | Adjusts your character’s field of view. |
getav [attribute] | Displays the current value of the selected attribute. |
GetStage [questID] | Shows the current stage of a specific quest. |
ghost | Activates no-clip mode, eliminating collision detection. |
kill [target] | Eliminates the selected character. |
killall | Targets and eliminates all entities in the vicinity. |
lock [target] [#] | Locks an item, with the difficulty level set by the number. |
modpca [attribute] [#] | Adds the specified number of points to a chosen attribute. |
modpcs [skill] [#] | Adds the specified number of levels to selected skills. |
moveto [locationID] | Moves a target to a specific location. |
movetoqt | Teleports your character to the currently active quest location. |
player.additem [ID] [#] | Adds specified items and quantities to your inventory. |
player.addspell [spellID] | Adds a spell to your spell list. |
player.completequest [questID] | Removes the specified quest from your quest log. |
player.payfine | Pays your due fine and confiscates stolen items. |
player.payfinethief | Pays the fine while keeping your stolen items. |
player.placeatme [ID] [#] | Places a copy of an item or character at your location. |
player.removespell [spellID] | Eliminates a spell from your spell inventory. |
player.setAV [skill] [#] | Sets the value of the chosen skill directly. |
player.setcrimegold 0 | Resets your bounty to zero. |
player.setfactionrank [ID] [#] | Adjusts your rank in the selected faction to a specific level. |
player.setlevel [#] | Sets your character’s level to the specified number. |
player.setscale [#] | Modifies your character’s size. |
psb | Grants you access to all spells. |
qqq | Closes the game immediately. |
removeallitems | Clears your inventory of all items. |
removeitem [ID] [#] | Removes a specified item from your inventory. |
save [name] | Creates a new save file with a given name. |
setav [attribute] [#] | Sets the current value of the specified attribute. |
setcrimegold [#] | Adjusts your bounty to a specified amount. |
SetOpenState [0] | Locks any door or chest. |
SetOpenState [1] | Unlocks any door or chest. |
SetOwnership | Changes ownership of a target to your character. |
SetPCFame [#] | Adjusts your fame to a designated number. |
SetPCInfamy [#] | Adjusts your infamy to a selected number. |
setquestobject [ID] [flag] | Designates an item as a quest item. |
setscale [target] [#] | Changes the size of specified targets. |
SetStage [questID] [stage] | Moves a quest to a specific stage. |
SexChange | Switches your character’s gender. |
ShowBirthsignMenu | Opens the birthsign selection menu. |
ShowClassMenu | Opens the class selection menu. |
ShowEnchantment | Displays the enchanting menu. |
showquestlog 0 | Displays your current quest log. |
showquestlog 1 | Displays your completed quests. |
showquestlog | Shows your ongoing quests. |
ShowRaceMenu | Opens the race selection interface. |
ShowSpellMaking | Displays the spell creation menu. |
showsubtitle | Displays subtitles for NPC dialogue. |
sq | Lists all quests alongside their current stages. |
sqt | Shows the current stage and ID of a specific quest. |
startcombat [target] | Enables combat for the specified target. |
stopcombat [target] | Returns the specified target to a passive state. |
swdp | Identifies entities currently detecting you. |
this | Toggles AI behavior states. |
tcai | Modifies combat AI behavior. |
tdetect | Displays the detection states of AI and players. |
tfow | Reveals the entire game map. |
tgm | Activates God Mode for invincibility. |
tm | Displays the user interface and menus. |
tmm 1 | Activates all map markers for easier navigation. |
toggledebugcamera | Activates a free camera mode for exploration. |
unlock [target] | Unlocks the specified item or container. |
walk | Restores collision detection after toggling it off. |
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