
The newest patch for Escape From Tarkov brings numerous enhancements, largely inspired by player feedback. This update focuses on quality of life improvements, adjustments to enemy AI for both PvE and PvP modes, and significant upgrades to the audio experience.
According to Battlestate Games, the overhaul of the “audio engine systems and its individual subsystems”aims to deepen the immersion players experience while navigating the game world. The aim is to create a more realistic auditory landscape that resonates with player actions and environmental factors.
However, the developer cautions that despite extensive testing prior to release, this patch should not be regarded as the final iteration. Players may still encounter “unexpected audio behavior”in various scenarios, and ongoing player feedback is essential for refining the system.
Battlestate explains that the rollout of this patch serves as a critical phase in testing, allowing them to gather diverse feedback and perform further tests across different hardware and software setups. They emphasize that insights from players will be invaluable in stabilizing the system for everyone.
Key Audio Updates
- Enhanced sound subsystem to better account for obstacles between the listener and sound source:
- Improved processing of sounds when they traverse uneven terrain, rocks, vehicles, crates, and other elements;
- Rectified multiple issues with improper sound muffling;
- Enhanced sound penetration through walls of varying thicknesses;
- Refined sound transmission between floors and stairways;
- Boosted sound occlusion for interactive windows and doors.
- Lowered the volume of bushes in both first and third-person views;
- Resolved the issue leading to missing announcer alerts during interactions in The Lab;
- Improved sound occlusion across various locations for greater detail.
AI Improvements
- Enhanced bot interactions with doors;
- PMC bots now tend to steer clear of areas where local bosses spawn, avoiding combat with them;
- Fixed bugs causing bots to descend stairs or uneven surfaces excessively quickly;
- Addressed glitches resulting in bots appearing in the air or underground;
- Corrected instances of bots raising their weapons for no logical reason;
- Eliminated friendliness between Boss guards and PMC bots inappropriately;
- Resolved multiple spawn issues for The Goons during PvE gameplay.
Quality of Life Enhancements
- Introduced an item search window, allowing users to locate stash items by category or name;
- Eyewear and masks equipped with flash protection now minimize glare effects from light sources, with adjustments made to these items;
- Implemented the ability to view in-game raid time with the default [O] key;
- Added an automatic currency conversion feature during item purchases when the player lacks sufficient funds;
- Highlighted attachments available for purchase on the weapon build screen;
- Enabled the option to pin specific tasks at the top of the task tab;
- Introduced a warning alert when starting a raid with a task item in inventory;
- Reshaped the sensitivity and zoom functionalities of optical sights;
- Enhanced the usability of certain optical and thermal sights;
- Added nape protection to the Redut series body armor (Redut-M, Redut-T5) with adjusted pricing;
- Transitions to new locations now count towards all tasks requiring survival and extraction;
- Revised the mechanics of the RShG-2 rocket launcher for improved balance.
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