Elden Ring set to gain ray tracing, platform performance targets revealed

Elden Ring promotional screenshot

With Elden Ring’s release date inching closer, publisher Bandai Namco is starting to roll out more details about the hugely anticipated game by FromSoftware. A support page detailing the game’s compatibility options has been published, primarily shedding light on what kind of performance targets the game has for each platform and some other highlights.

While no exact details on what sort of an implementation will it be, ray tracing support has been confirmed for PC, Xbox Series X, and PlayStation 5 as coming via a patch, meaning post-launch. It’s also unclear how taxing the effect will be on the below performance targets for consoles.

Elden Ring on Xbox Series X|S and PlayStation 5 will offer two graphics modes, Performance priority and Resolution priority, the former will adjust the resolution and other elements to raise the game’s FPS to 60, while the latter mode will lock the resolution at 4K (1440p on Series S) and lower the FPS limit to 30.

“There are differences in the display of grass and other ground objects depending on the console,” adds the page regarding Performance mode.

Have a look at the chart below to get updated on Xbox performance targets and supported features:

Xbox One (S) Xbox One X Xbox Series S Xbox Series X
Maximum resolution

Up to 1600×900

Up to 3840×2160

Up to 2560×1440

Up to 3840×2160
Framerate

Up to 30 FPS

Up to 30 FPS

Up to 60 FPS

Up to 60 FPS

HDR X1 not supported Supported

Raytracing (via patch)

Supported

Note the Xbox One S will support HDR, but not the original Xbox One.

Now, here’s the PlayStation chart:

PS4 PS4 Pro PS5
Maximum resolution

Up to 1920×1080

Up to 3200×1800

Up to 3840×2160

Framerate

Up to 30 FPS

Up to 30 FPS

Up to 60 FPS

HDR Supported

Raytracing (via patch)

Supported

The document adds that the PlayStation 4 Pro’s listed resolution will be hit using checkerboarding. It’s also not possible to take save data from a PlayStation 5 over to a PlayStation 4.

The PC specifications are much simpler to go by. Elden Ring on PC will ship with an FPS cap of 60, a 3840×2160 maximum resolution, and HDR support. System requirements are yet to be announced.

Elden Ring promotional screenshot

Elden Ring received its largest gameplay showcase on Thursday, with almost 20 minutes of both solo and co-op action being revealed. Following the recent delay, the game is now set to launch on February 25, 2022.