EA Reveals Upcoming Features in Skate Early Access Season 1 Update Next Week

EA Reveals Upcoming Features in Skate Early Access Season 1 Update Next Week

Skate Season 1 Update Launches on October 7, 2025

The highly anticipated early access phase of Skate, developed by Full Circle and EA, is set to see its first major content update with the arrival of Season 1 on October 7, 2025. A recent trailer teases exciting new features such as enhanced skate-able terrains, a variety of player cosmetics, the introduction of the Skate Pass, and a host of seasonal events, as detailed in a dedicated blog post on the Skate website.

Introducing the Skate Pass

The Skate Pass aims to enrich the gameplay experience by offering daily, weekly, and seasonal challenges that reward players with various bonuses. Moreover, those who opt for the premium version will gain access to additional daily grants, enhancing the incentive to engage with the game’s rich content.

Seasonal Events and Updates

Among the notable additions in the Season 1 update is Skate-O-Ween, a Halloween-themed event that promises to bring festive fun to the game this month. EA and Full Circle have reiterated that players can expect fresh areas, cosmetics, and themed events to be a staple of every new season of Skate, ensuring a dynamic and evolving gameplay landscape.

Mixed Reception of Skate’s Launch

The release of the new Skate title has garnered a spectrum of reactions from players and critics alike. According to Alinea Analytics, the game has reached impressive player counts and was among the top earners in revenue for September.

However, the game’s monetization strategy, which emphasizes live service and microtransactions, has drawn criticism from some segments of the gaming community. A number of reviews, such as those found on IGN, have voiced concerns regarding these aspects, labeling them as detrimental to the player’s experience.

Looking Ahead

Despite the criticisms, the initial success in player engagement and revenue points towards a promising future for Skate. The key question remains: can this momentum sustain itself, or will the game face a decline before it officially leaves early access?

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