Dying Light Patch: Hotfix for Frame Generation Stuttering and Overpowered Zombie Grabbing Issues

Dying Light Patch: Hotfix for Frame Generation Stuttering and Overpowered Zombie Grabbing Issues

Techland has announced a vital hotfix patch for Dying Light: The Beast, moving the game to version 1.2.3. This substantial update primarily addresses performance issues associated with stuttering when utilizing NVIDIA DLSS Frame Generation, a problem previously highlighted in my technical review. This feature can detract from the overall gaming experience, making these enhancements particularly significant for players.

Another crucial change included in this update is the adjustment of the zombie Biters’ grabbing ability. Previously deemed excessively powerful, the new balance aims to reduce frustration among players. This change aligns with feedback from the gaming community, including various mods created by PC users addressing the same issue. Despite the official adjustments made in the game, many players may still find value in exploring available mods to enhance their experience further.

Complete Changelog for Dying Light: The Beast Version 1.2.3

Stability & Performance Enhancements

  • Resolved various crash issues to enhance overall game stability.
  • Corrected a bug that affected the application of sharpening when using DLSS.
  • Eliminated instances of stuttering caused by Frame Generation.
  • Fixed graphical artifacts occurring with HDR on PlayStation 5.

Gameplay Adjustments

  • Revised the grabbing mechanics of Biters to create a more fair gameplay experience.
  • Fixed broken patrolling routes for Screamers within Dark Zones.

Quest & Progression Fixes

  • Tutorial:
    • Addressed a critical issue where players receiving modded weapons from others who completed the tutorial faced progress blocks due to a duplication attempt.
  • The Mine (Co-op):
    • Rectified a bug where destructible doors might remain intact for one player, hindering quest progress.
  • Safe Spots:
    • Fixed an issue where breakable doors and windows would respawn after reloading, potentially trapping players.
  • Mental Asylum Safe Spot: Resolved a situation causing obstacles to block entrance access after reloading saves.
  • Prevented infinite music looping after certain quests are reloaded.

User Interface & Console Updates

  • Restored the missing “Join the Community”button on consoles.

For more information and visuals related to this update, be sure to check the source.

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