Dune Awakening Gamescom 2025 Q&A: ‘Continued Efforts Needed to Address Challenges, We Have One of the Top Survival Games’

Dune Awakening Gamescom 2025 Q&A: ‘Continued Efforts Needed to Address Challenges, We Have One of the Top Survival Games’

Insights on Dune Awakening from Gamescom 2025

During Gamescom 2025, we had the chance to reconnect with Funcom regarding their ambitious project, Dune Awakening. This survival sandbox MMO, set against the backdrop of the iconic Arrakis, officially launched on PC roughly three and a half months prior, and the journey has just begun.

Early Success and Community Engagement

Since its early access release on June 5, Dune Awakening has seen massive engagement, attracting over a million players. The game’s launch was notably successful, with an impressive 89% positive rating on Steam. However, as players have delved deeper into the endgame content, they have encountered several challenges, prompting the development team to roll out improvements as part of an upcoming update.

Upcoming Updates: Chapter 2 and Community Feedback

On September 10, Funcom will release Chapter 2, featuring both a free update and a paid DLC. The free update enhances the main story, introduces dynamic encounters, and includes a character recustomizer. It also brings new contracts and gameplay features. The paid DLC will introduce a new vehicle, the treadwheel, and a distinct storyline with associated quests and dungeons, all offering cosmetic rewards.

Continuous Improvements Based on Player Feedback

Funcom has committed to regular updates every three months, while also implementing monthly patches to address community concerns. The recently released patch 1.20 included a variety of fixes and quality-of-life improvements, focusing on areas like the Deep Desert and endgame mechanics, responding directly to player feedback. Issues such as cobalt paste weight have been prioritized for resolution.

Futuristic base on Mars-like terrain with moons in sky, large rover parked outside.
The long-term plan for Chapter 3 is to expand PvE content independent of the Deep Desert, catering to varying player preferences.

A Balancing Act Between PvE and PvP

Following player requests, the Deep Desert PvE area has been expanded, yet the design complications have led to griefing and resource locking issues from PvPing players. Funcom aims to create a distinct PvE endgame experience, separate from the PvP-focused Deep Desert, ensuring players enjoy tailored experiences based on their gameplay style.

Future Content and Activities

Looking ahead to Chapter 3, the team is exploring new solo and group activities, fueled by the Landsraad political system. Players can expect exciting quests such as assassinations, convoy attacks, and defending harvesters, giving them a rich variety of engaging options.

Console Compatibility and Cross-Play Potential

As for console versions, they are projected for a launch next year, meticulously optimized for platforms like PlayStation 5. Discussion surrounding cross-play is ongoing, as Funcom evaluates technical feasibilities alongside platform stakeholders.

The Popularity of Private Servers

Private servers have gained traction among players seeking an alternative experience. The developers are considering similar functionalities for console users, as they did with Conan Exiles. The goal is to enhance private server capabilities in alignment with ongoing game development.

Video game character customization screen with avatar options.
While initial plans for the third faction aimed for this year, its introduction may be postponed to early next year to prioritize endgame refinements.

Future Enhancements and Player Experience

Future updates will include new faction-specific gear, expanded battlefields, and additional character customization options such as new hairstyles and tattoos slated for Chapter 2. The overarching Lansraad system is designed to offer daily and weekly contracts, enhancing player engagement and progression.

Community Dynamics and Addressing Concerns

Game Director Joel Bylos addressed community sentiments, emphasizing the complex dynamics of player relationships with the game. While some criticism emerges, he recognizes it as a sign of player investment. The team remains dedicated to improving and refining gameplay, particularly in the endgame stages, which have faced criticism for repetitiveness.

Mystical library scene with a person holding a glowing wand, magical lights illuminating the room.
Future collaborations with Legendary Pictures are in motion, aiming for a promotional synergy between the game and upcoming cinematic releases.

Impact of Upcoming Film Release on Dune Awakening

With Denis Villeneuve working on the third film, Funcom plans to incorporate elements from the movie into Dune Awakening, ensuring cross-promotional opportunities. Bylos hinted at exciting collaborations once more details emerge from Legendary Pictures.

Conclusion

We appreciate the insights shared by Joel Bylos and look forward to seeing how Dune Awakening evolves in the coming months as community feedback drives continuous improvements and new content releases.

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