Could A Third Game Resolve Unused Characters in BOTW & Tears Of The Kingdom?

Could A Third Game Resolve Unused Characters in BOTW & Tears Of The Kingdom?

The Legend of Zelda series is renowned for its rich tapestry of memorable characters. Each installment introduces a distinctive cast that enhances the gaming experience, either by aiding the protagonist or presenting challenges. More importantly, the conflicts faced by these characters are intricately woven into the overarching narrative, making them essential players in the hero’s journey.

However, both Breath of the Wild and its sequel, Tears of the Kingdom, fall short in developing their side characters. Although they start with intriguing potential, the lack of meaningful character development in BOTW and TOTK ultimately detracts from the player’s experience. This narrative deficiency highlights how crucial the inclusion of character depth is and suggests an opportunity for future installments in the franchise.

The Champions & Sages: A Missed Opportunity

Limited Character Development

Urbosa from Breath of the WildMipha healing LinkSidon at Toto LakeYunobo from Tears of the KingdomRiju from Breath of the Wild

When introduced, both the Champions in BOTW and the Sages in TOTK are portrayed as pivotal narrative elements. Each group shares the same overarching goal: to protect Princess Zelda and safeguard Hyrule.This mission is primarily evident through their gameplay assistance, from navigating dungeons to offering unique combat abilities.

Yet, apart from their functional roles, these characters lack significant narrative presence. In BOTW, the Champions primarily feature in flashbacks, which provide minimal context about their relationships with Link. Similarly, in TOTK, the personal stories of each Sage often take a backseat to the player’s quests and the overarching story of retrieving Secret Stones.

Although the Champions and Sages experience enhanced characterization in Hyrule Warriors: Age of Calamity, this game exists outside the main series canon. The crux of the issue lies in the missed opportunities for impactful character arcs. Both games prioritize player freedom, leading to a sidelining of character development.This approach results in a feeling of disconnect, preventing players from genuinely engaging with these crucial figures.

Unrealized Potential of Character Narratives

Underdeveloped Character Arcs

Champions of Breath of the Wild

The missed opportunities with the Champions’ and Sages’ narratives are particularly disappointing given their potential. When introduced, players gain insight into their dilemmas and struggles, which could enhance emotional connection and enrich the narratives of BOTW and TOTK.Moreover, deeper character exploration would align seamlessly with the central themes, resulting in a more cohesive storyline.

Consider Riju, the Gerudo Chief, as an example: players witness her internal battle to embrace her leadership responsibilities while grappling with her lightning abilities.This struggle resonates with players, emphasizing universal themes of adulthood and destiny.

Riju’s journey signifies the critical need for well-rounded characters in The Legend of Zelda games. Allowing characters to develop organically throughout the plot enhances players’ immersion in Hyrule, making the world feel alive and relatable. Despite this, characters like Lady Mipha and Tulin are not given the narrative space they deserve. Mipha’s feelings for Link remain largely unexplored, while Tulin’s reckless nature is swiftly resolved.Such rushed or sidelined story arcs inhibit character relatability, weakening the emotional resonance that typically characterizes the series.

A Vision for Future Character Development

Character Narratives Deserve More Depth

Four sages from Tears of the Kingdom

Should a third sequel follow the events of TOTK, a new narrative approach is essential for character development. This could be achieved by allowing characters the time and space to embark on their personal journeys, facilitating a deeper connection for players.Fully developed characters with their own ambitions and fears can significantly enrich the gaming experience.

In addition, personal arcs should be seamlessly integrated into the main narrative. For instance, Riju’s evolution as a leader not only serves as a personal victory but also aligns closely with Link’s journey to fulfill his hero’s destiny, creating a unified storyline. Strengthening these connections deepens the themes that permeate the game.

While BOTW and TOTK sought to grant an unprecedented sense of freedom to players, this came at the expense of character depth—a hallmark of the The Legend of Zelda experience. The absence of robust storytelling for the Champions and Sages ultimately compromised their potential for player immersion. If a new installment is developed, prioritizing character focus and narrative depth will prove essential for delivering a memorable and engaging adventure.

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