
Overview of Upcoming Changes in Path of Exile 2
- The eagerly awaited patch 0.2.0 for Path of Exile 2 is set to roll out by late March, bringing significant updates including a revamp of the game’s economy and Tower mechanics.
- Upcoming updates will enable Towers to generate new content like Ritual and Breach, yet this may lead to longer completion times, stirring mixed reactions within the community.
- With Towers now prone to the effects of Tablets, players might find themselves needing to invest more time into these mechanics, potentially diminishing overall rewards in Path of Exile 2.
Grinding Gear Games (GGG) has recently shared plans for several race events linked to Path of Exile 2 scheduled for March. However, fans will have to wait until late March for the major patch 0.2.0, which promises to reset the game’s economy alongside introducing a possible new League. This patch aims to enhance the overall gameplay experience by fine-tuning several game systems. Although GGG has teased upcoming changes, detailed patch notes are yet to be revealed. Among these changes, the adjustments to Towers may surprise players, as it seems to diverge from community preferences.
Numerous systems within the game are ripe for improvement, with many aspects still in development, especially those crafted for Path of Exile 2. Noteworthy early patches have included impactful changes like checkpoints within Maps, increased attempts to respawn after difficult boss encounters, and various quality-of-life enhancements based on player feedback. However, the recent announcement regarding modifications to Towers in the upcoming 0.2.0 patch has the potential to ignite controversy among players.
Why Path of Exile 2’s Changes to Towers Could Backfire





Early access to Path of Exile 2 has granted GGG the opportunity to refine the game based on active player feedback, which is crucial for evaluating existing systems and exploring new ones. Currently, Towers have become a divisive feature; numerous players express a desire to eliminate them, while others seek a revision to their design and integration within the broader Atlas system. The planned update will allow Towers to spawn content like Rituals, Breaches, and even bosses. These Towers will also be impacted by Tablets, traditionally used in other Towers.
At first, this may appear as a beneficial update, increasing the overall appeal of Towers. However, the fact that many players prefer to limit their engagement with Towers raises concerns that this change could backfire. In addition, the labor-intensive process of juicing Maps in Path of Exile 2 can hinder gameplay enjoyment, often requiring players to navigate through lesser Maps to exploit the benefits offered by surrounding Towers and their Tablets.
With Towers now vulnerable to Tablets, players face a decision: clear paths to all Towers in a specific area before deploying Tablets or risk wasting a slot on a Tower. This becomes problematic, especially given the existing issues with Map layouts that frequently yield minimal rewards. While Towers offer a linear design that facilitates quicker completion, they may not be ideal for integrating League mechanics and juiced modifiers.
Future Directions for Towers in Path of Exile 2


Completely overhauling the Atlas or eliminating Towers in this upcoming major patch may be impractical; however, reinforcing a system that has not effectively engaged players could lead to detrimental consequences. There remains a possibility that the forthcoming update could successfully recalibrate Towers in a manner that enhances their value. Nevertheless, as it currently stands, Towers require significant revisions to warrant their continued use, such as enabling Tablets to affect all Maps within their vicinity or decreasing their frequency while providing substantial bonuses to nearby Maps. Until further updates are provided, the player community must remain patient and observant of upcoming changes.
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