The Minecraft 1.21.2 Pre-Release 2 has officially launched, following the recent replacement of snapshot 24w40a. This sequel to the pre-release primarily enhances the forthcoming Pale Garden, bringing updates to the Pale Hanging Moss, as well as various redesigns and feature enhancements to ensure better stability.
This latest pre-release emphasizes refining the Winter Drop and addresses significant bugs to enhance the gaming experience prior to the highly anticipated official launch of the Pale Garden. It marks the second pre-release version that paves the way for the upcoming full update.
Here’s a comprehensive look at what Minecraft 1.21.2 Pre-Release 2 has in store.
Key Highlights of Minecraft 1.21.2 Pre-Release 2
New Experimental Features
Winter Drop Adjustments
Pale Moss
- Players must now use Shears or a Silk Touch tool to acquire Pale Hanging Moss.
- Pale Moss Carpet can now be destroyed more efficiently with a sword.
- Pale Moss Carpet plays the correct sound effects when stepped on.
Bug Fixes
Resolved Issues in 1.21.2 Pre-Release 2
- MC-54532 – Fall damage occurs when sneaking on Slime Blocks.
- MC-160810 – Some items display sideways in the left hand.
- MC-266480 – Breeze can now jump onto honey blocks.
- MC-266494 – Jump Boost has no effect on Breeze’s jump height.
- MC-269851 – Breeze’s idle animations differ from those in Bedrock Edition.
- MC-275834 – Jumping while landing on a slime block will not negate the bounce effect.
- MC-275941 – Consumable item components with in-lined sound definitions can cause erratic behavior.
- MC-276072 – Tridents enchanted with Loyalty will circle around drowned mobs upon returning.
- MC-276605 – Ender pearls thrown through portals may result in incorrect player height positioning.
- MC-276624 – Landing an ender pearl in a Nether portal may send players back to their previous location.
- MC-276716 – The teleport position for thrown ender pearls is not consistent.
- MC-276813 – Minecraft will no longer log an error when attempting to render a character without a proper glyph.
- MC-276825 – Certain transmute recipes incorrectly allow air as an output.
- MC-276954 – Bubbling columns still malfunction with ender pearl interactions.
- MC-276963 – Mobs caught between lava and water incorrectly create fire extinguishing sounds constantly.
- MC-276978 – Mobs produce fire extinguishing sounds while in lava during rain.
- MC-277000 – Entities can receive fire damage without being ignited.
- MC-277073 – Pale moss and its carpets cannot be harvested faster with hoes.
- MC-277091 – Pale oak boats are incorrectly tagged under chest boats instead of pale oak chest boats.
- MC-277096 – Missing translations for the pale garden when selecting a biome in single biome world type.
- MC-277135 – Entity collision now operates based on location.
- MC-277165 – Particle effects from creakings spawn slightly off position.
- MC-277175 – The #overworld_natural_logs block tag mistakenly includes #pale_oak_logs instead of pale_oak_log.
- MC-277212 – High contrast block outline tooltip is missing an article before “targeted.”
- MC-277309 – Missing translations for Pale Oak Wall (Hanging) Signs.
- MC-277376 – Consumable block animations improperly inherit shield behaviors.
- MC-277389 – Armor stand in the smithing table interface fails to render armor appropriately.
- MC-277392 – Realm descriptions and game mode text can overlap within the realms menu.
- MC-277398 – Sounds for equipping horse armor are uncomfortably loud.
- MC-277402 – Horse armor rendering issues in the horse inventory persist.
- MC-277404 – Entities’ limbs momentarily misalign when damaged while riding.
- MC-277405 – Mounts are no longer harmed when passing through sweet berry bushes.
- MC-277409 – Text on glowing signs appears different from that on standard signs.
- MC-277417 – /tp command no longer functions from command blocks without “execute as”context.
- MC-277424 – The pale garden may obstruct the spawning of trial chambers.
- MC-277438 – Wolf armor does not show cracks upon taking damage.
- MC-277452 – Players do not get kicked due to idle timeout.
The intent behind these updates is to enhance gameplay while correcting any disruptive bugs. The release of these pre-releases signals the upcoming update from Mojang. They have also indicated a shift in their typical snapshot release schedule, focusing more on bug fixes and stabilization rather than the standard Wednesday drop.
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