Comprehensive Guide to Atomfall Endings

Comprehensive Guide to Atomfall Endings

In the world of Atomfall, players can choose from six distinct endings, each tied to a unique NPC who promises an escape. The decision of which character to trust is deeply influenced by your interactions and experiences with them throughout the game. With ulterior motives often lurking beneath the surface of each character, this choice can shape your journey significantly.

For those who prefer to explore all possibilities without being caught off guard, we offer a comprehensive guide to every Atomfall ending. This will prepare you for the various outcomes awaiting you in a post-apocalyptic Britain.

While this guide provides essential information on the possible endings, please note that there are significant story spoilers included.

The Ultimate Guide to Atomfall Endings

In Atomfall, the six available endings are determined by your choices to assist various NPCs. You can engage in multiple quest paths concurrently, but ultimately, your escape will depend on your final selection of one NPC. Before you can make this critical choice, there are prerequisites to meet: you must acquire five Atomic Batteries to fully restore power to the Interchange. Only after fulfilling these conditions will you gain access to the Oberon Dig Site, the location of your final crucial decisions.

Player interacting with the Voice in the Telephone
Image credit: Rebellion/VG247

1. The Voice on the Telephone Ending

The foreboding Voice on the Telephone is your initial guide who promises escape through Atomfall’s iconic red phone boxes. To proceed, you must restore power to the Interchange with five Atomic Batteries and ensure that all major doors within the Interchange are accessible.

This NPC will instruct you to destroy the mysterious Oberon at the game’s climax, while discouraging collaboration with other NPCs. You can eliminate Oberon either by igniting it or poisoning it with Dr. Holder’s Sample One, which you must obtain at the Oberon Dig Site.

Once the Oberon is dealt with, return to the Bunker, your starting point in Atomfall, to complete the process.

To summarize for the Voice on the Telephone Ending:

  • Restore power using five Atomic Batteries.
  • Open all major doors in the Interchange.
  • Destroy Oberon by fire or using Dr. Holder’s Sample One.
  • Return to the starting Bunker.
Player conversing with Captain Sims in Village Hall
Image credit: Rebellion/VG247

2. Captain Sims Ending

While Captain Sims embodies the Protocol of Atomfall, he seeks your assistance in exchange for escape. This involves investigating activities in Wyndham Village, enabling you to choose between reporting a church murder or the questionable behavior of Iris the baker’s spouse.

By sharing information, you gain his trust, which allows you to interrogate Dr. Garrow at Skethermoor Prison. During this interaction, she reveals insights into a peculiar device known as the Signal Redirector located in the prison’s Security section. You can choose to bring this information back to Captain Sims or even free Dr. Garrow if you pursue her quest.

Captain Sims will require you to find a Protocol Radio Part in the Speaking Cave, and ultimately, you must destroy Oberon before seeking Captain Sims at Skethermoor.

Steps to achieve Captain Sims’ Ending:

  • Report on a townsperson to Captain Sims.
  • Gather information from Dr. Garrow at Skethermoor Prison.
  • Retrieve the Protocol Radio Part from Speaking Cave.
  • Destroy Oberon.
  • Locate Captain Sims in Skethermoor.
Player talking to Dr. Garrow
Image credit: Rebellion/VG247

3. Dr. Garrow Ending

To pursue Dr. Garrow’s ending, commence by freeing her from Skethermoor Prison, which can be accomplished either through stealth or by obtaining Captain Sims’ assistance. After rescuing her, you will need to gather resources and navigate various directives she provides.

Dr. Garrow gives you access to the Dam Data Store in Casterfell Woods, where you must run the GEN ERA command—remember, using the Signal Redirector will be crucial for accessing the console.

If you’re simultaneously pursuing Dr. Holder’s quest, you may find yourself needing to choose between two commands: GEN ERA or GEN MOVE, which could lock you out from completing one of the storylines if not managed carefully.

Dr. Garrow will require a sample from Oberon, necessitating the placement of two Atomic Batteries at the Oberon Dig Site, which you must do before destroying it completely.

To recap Dr. Garrow’s Ending:

  • Free Dr. Garrow from Skethermoor Prison.
  • Gather her research notes from Robotics Lower Level.
  • Run the GEN ERA command at Dam Data Store.
  • Extract a sample of Oberon before its destruction.
  • Return to Dr. Garrow at Robotics Lower Level.
Player conversing with Joyce Tanner in Data Store Charlie
Image credit: Rebellion/VG247

4. Joyce Tanner Ending

Your introduction to Joyce Tanner will likely be at Data Store Charlie in the Interchange, post power restoration. She will discuss her need to power three Radio Towers to send a distress signal beyond a hostile interference field.

To assist her, seek out and restore the power to these Radio Towers located in Slatten Dale, Casterfell Woods, and Skethermoor. Joyce will then ask for a sample of Oberon while reiterating the importance of destroying it thereafter.

If you’re working on Dr. Garrow’s quest, you will face another decision at the Dam Data Store, where you may be prompted to choose between running her command or Joyce’s instead. Make sure to save before this pivotal moment to avoid being locked out of either ending.

To complete Joyce Tanner’s Ending:

  • Power the three Radio Towers.
  • Follow her instructions for selecting the GEN MOVE command if required.
  • Retrieve a sample of Oberon from the Oberon Dig Site and proceed to destroy it.
  • Locate Joyce Tanner in Casterfell Woods for your escape.
Player speaks to Dr. Holder in the Forgotten Cellar
Image credit: Rebellion/VG247

5. Dr. Holder Ending

Dr. Holder presents one of the simplest endings to navigate, though players may easily miss key interactions without proper guidance. First, you need to secure the Church Cellar Key located on the Medical lower level.

Using this key, unlock the Forgotten Cellar under St. Katherine’s Church, where you will find Dr. Holder in need of various samples, including Sample One from the Lower Level of Medical. He will prompt you to free Dr. Garrow; however, be cautious about informing him of Dr. Garrow’s location, as this could lead to her demise.

Once you’ve retrieved the required sample and completed the necessary interactions with Dr. Garrow, you will use Sample One to poison and destroy Oberon. This decisive act will ultimately secure your escape through Dr. Holder’s guidance.

Steps to fulfill Dr. Holder’s Ending:

  • Retrieve the Church Cellar Key and meet Dr. Holder.
  • Collect Sample One from the Medical Lower Level.
  • Free Dr. Garrow from Skethermoor Prison.
  • Selectively inform Dr. Holder about Dr. Garrow’s location.
  • Use Sample One to poison and destroy Oberon.
  • Meet Dr. Holder in the Medical Tunnels for escape.
Player interacting with Mother Jago in Casterfell Woods
Image credit: Rebellion/VG247

6. Mother Jago Ending

Mother Jago’s enigmatic character adds an intriguing layer to Atomfall. Though she may seem untrustworthy at first glance, her path ultimately leads to a unique ending that piques player curiosity.

Upon returning the book to Mother Jago, she will request that you offer an Effigy at the Speaking Cave. Afterward, you must venture back to the Medical Tunnels to acquire the Growth Stimulant. This item must then be fed to Oberon at the Oberon Dig Site to complete your quest.

To summarize Mother Jago’s Ending:

  • Acquire Dr. Holder’s Keycard for Medical Tunnels access.
  • Retrieve Mother Jago’s book and Strange Tonic Recipe from Druid’s Camp.
  • Return the book and offer the Effigy at the Speaking Cave.
  • Get the Growth Stimulant in the Medical Tunnels.
  • Feed the Growth Stimulant to Oberon during the final encounter.
  • Return to the Druid’s Castle Ruins for the conclusion of your journey.

This wraps up our explorative guide to all endings in Atomfall. For further insights into this survival-action game, consider checking out guides on locating the Concrete Shelter Key, accessing Datlow Hall Conservatory, and essential combat tips to enhance your gameplay.

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