Complete Guide to Daedric Artifacts in Oblivion Remastered: Locations and Tips

Complete Guide to Daedric Artifacts in Oblivion Remastered: Locations and Tips

The Elder Scrolls series is renowned for its intricate lore, and The Elder Scrolls IV: Oblivion Remastered continues this tradition with rich storytelling and depictions of divine entities, including the Daedric Princes.

In the vast tapestry of the game, Daedric Gods oversee the various Planes of Oblivion, always on the lookout for champions to fulfill their ambitions within Cyrodiil. Among these champions, the Hero of Kvatch stands out as an exemplary candidate.

Understanding Daedric Artifacts

Oblivion Shivering Isles Scenery

Daedric Artifacts serve as powerful items bestowed upon the Hero of Kvatch by the various Daedric Princes scattered across Cyrodiil. As players navigate the significant narrative of the Oblivion Crisis, they will inevitably encounter these influential figures.

Each Artifact is uniquely tied to its corresponding Daedric Prince and comes with an intriguing backstory that sheds light on its origin and enduring presence in the game world.

While the broader Elder Scrolls franchise features multiple Artifacts associated with each Daedric Prince, Oblivion Remastered allows players to acquire only one Artifact from each of these dark deities.

Comprehensive List of Daedric Princes

The following is a list of Daedric Princes with whom players can interact and receive Artifacts in Oblivion Remastered. Many of these names may be familiar to fans of Skyrim.

  • Azura
  • Boethia
  • Clavicus Vile
  • Hermaeus Mora
  • Hircine
  • Malacath
  • Mehrune
  • Mephala
  • Meridian
  • Molag Bal
  • Stick
  • Nocturnal
  • Peryite
  • Sanguine
  • Sheograth
  • Ermine

Daedric Artifacts: Overview and Acquisition

The table below outlines each Daedric Artifact, detailing its function, type, and the Daedric Prince responsible for its granting. While some Artifacts may appear in both Oblivion and Skyrim, their attributes may differ.

Daedric Artifact Item Type Effects Daedric Prince & Location
Azura’s Star Soul Gem Enables enchanting of items. Azura – North of Cheydinhal

Mephala’s Longsword

Longsword Each strike silences opponents and absorbs health. Mephala – North of the Imperial City

Boethia’s Longsword

Longsword Inflicts fire damage on hit. Boethia – Blackwood

Molag Bal’s Mace

Woman Absorbs strength and magicka with strikes. Molag Bal – Northeast of Skingrad
Clavicus Vile’s Helmet Heavy Armor Helmet Enhances personality. Clavicus Vile – Northeast of Skingrad
Mehrunes Razor Dagger Has a chance to instantly kill an enemy. Hermaeus Mora – West of Bryma
Oghma Infinium Book Grants +10 to two attributes and +10 to three skills. Hermaeus Mora – West of Bryma
Ring of Khajiiti Ring Bestows chameleon effect and boosts speed. Meridia – Between Kvatch and Skingrad
Ring of Namira Ring Reflects damage and spells. Namira – Southeast of Bruma
Sanguine’s Staff Staff Casts Sanguine Rose on the target. Sanguine – North of Skingrad
Hircine’s Cuirass Light Armor Cuirass Provides magic resistance. Hircine – South of the Imperial City
Skeleton Key Key An unbreakable lockpick. Nocturnal – North of Leyawiin
Vaermina’s Staff Staff Casts Corruption on the target. Vaermina – The Shores of Lake Poppad
Peryite’s Shield Shield Reflects spells. Peryite – East of Bravil
Complete change Warhammer Paralyzes on strike and drains health. Malacath – North of Anvil
Sheograth’s Staff Staff Uses Wabbajack on the target. Sheograth – Blackwood (also encompasses The Shivering Isles DLC)

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