As an RPG, Metaphor ReFantazio incorporates various traditional elements familiar to fans of the genre, both historical and contemporary. A common feature within RPGs is the impact of attacks or spells on party members, often resulting in effects that extend over a considerable duration. In this game, these effects are referred to as Status Ailments, categorized into two types: Mental and Physical.
Experiencing either of these ailments can significantly hinder a player’s ability to progress in the game. Fortunately, there are methods available to alleviate the afflictions for individual characters or even the entire team. Below, you will find a guide on how to counteract these ailments.
Complete List of Status Ailments in Metaphor ReFantazio
The game features a total of 13 distinct Status Ailments, comprised of six Physical Ailments and seven Mental Ailments, outlined as follows:
Physical Ailments
- Poison
- Paralysis
- Malady
- Hex
- Burn
- Frostbite
Mental Ailments
- Daze
- Charm
- Forget
- Sleep
- Rage
- Anxiety
- Stun
For an in-depth explanation of each ailment type, refer to an earlier article. Most items necessary for curing these ailments can typically be found at a General Store or a Church. Below are the methods for treating each category of status ailment in the game.
Treating Physical Ailments
All six Physical Ailments can be treated via the Patra skill, available within the Healer Archetype.
- Poison: Eliminated using the Robust Remedy item.
- Paralysis: Alleviated with the Vitamin Relaxant item.
- Malady: Cured by the Ailment Absolution item.
- Hex: Resolved using the Purified Teacake item.
- Burn: Treated with the Fermis Ointment item.
- Frostbite: Soothed by the Heartwarmer item.
Treating Mental Ailments
Out of the Mental Ailments, six can be cured using the Patra skill, except for Stun, which cannot be treated.
- Daze: Cured using the Sulphurous Salt item.
- Charm: Resolved with the Slapstick Fan item.
- Forget: Treated using the Notebook of Remembrance item.
- Sleep: Eliminated with the Thrilling Tintinnabulator item.
- Rage: Alleviated with the Tranquilliser item.
- Anxiety: Cured by the Soothing Sweetbun item.
- Stun: This ailment has no available cure. It specifically affects enemies and halts the character’s action for one turn.
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