Bluepoint’s Attempt to Propose a Bloodborne Remake Last Year Was Rejected by FromSoftware

Bluepoint’s Attempt to Propose a Bloodborne Remake Last Year Was Rejected by FromSoftware

The Shocking Closure of Bluepoint Games and the Unfulfilled Dreams of a Bloodborne Remake

PlayStation enthusiasts and members of the gaming community are grappling with the recent news of Bluepoint Games being shut down by Sony. This closure, though surprising, has been further illuminated by Bloomberg’s Jason Schreier, who has shed light on the studio’s attempts to develop a highly anticipated Bloodborne Remake before its untimely closure.

The Complicated Ownership of Bloodborne

The complex relationship surrounding the ownership of Bloodborne raises intriguing questions. While FromSoftware is the original developer, the intellectual property (IP) belongs to Sony and PlayStation. In theory, Sony has the authority to develop the IP without FromSoftware’s involvement. However, deviating from this path could undermine the game’s essence in the eyes of fans.

The Importance of FromSoftware’s Involvement

Industry experts suggest that without the direct involvement of FromSoftware, any project related to Bloodborne—be it a remake, a remaster, or a sequel—might not gain the respect it deserves from the community. This situation underscores a unique dilemma for Sony: While they technically hold the reins, the legacy of Bloodborne is tightly woven with FromSoftware’s vision.

Insights from Shuhei Yoshida

The situation was further explored in an interview with PlayStation veteran Shuhei Yoshida, who discussed the franchise’s status during his retirement in early 2025. He suggested that Hidetaka Miyazaki, the president of FromSoftware, harbors the desire to oversee any new project related to Bloodborne himself.“I remember Miyazaki really, really loved Bloodborne, what he created, ”Yoshida noted.“He’s interested, but he’s so successful and busy that he cannot do it himself, yet he doesn’t want anyone else to touch it, ”he added, hinting at a deep reverence for the original work.

Attempts at Reviving Bloodborne

Recent reports from Bloomberg corroborate Yoshida’s insights. Following the successful release of the Demon’s Souls Remake and their work on God of War Ragnarok, Bluepoint Games shifted focus to a live-service version of the God of War series. This project, which reportedly involved Atreus navigating Hades, incorporated cooperative gameplay mechanics. Unfortunately, the design struggles led to the project’s cancellation in early 2025, after which Bluepoint proposed the Bloodborne Remake.

Challenges and Rejections Faced by Bluepoint

Despite Sony’s initial openness to the remake concept, internal differences regarding the project led to its rejection. According to Schreier’s report, “the studio was told that the numbers made sense but FromSoftware didn’t want it to happen, ” suggesting that the call ultimately rested with FromSoftware.

The Future of Bloodborne

In light of these developments, it appears that any continuation of the Bloodborne narrative—whether in the form of a remaster, remake, or sequel—will hinge upon Miyazaki and FromSoftware’s readiness to undertake such a project. Yoshida’s theory seems to remain valid, emphasizing the coveted and delicate ownership of the beloved franchise.

Ultimately, Bluepoint’s subsequent pitches for various Sony franchises, including ideas for Shadow of the Colossus and other spin-offs, were similarly dismissed, leading to a sense of closure for the studio. The recent announcement of the God of War Remake Trilogy signified a terminal point for Bluepoint, culminating in the studio’s bittersweet demise shortly thereafter.

As fans mourn the loss of Bluepoint Games, the hopes for a Bloodborne revival continue to flicker, awaiting the day when FromSoftware decides the time is right to revisit its treasured world.

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