
Clair Obscur: Expedition 33 offers players an exciting array of optional bosses, perfect for those in search of thrilling challenges or wanting to face enhanced versions of familiar adversaries. The game’s captivating bosses promise to engage players at all skill levels.
Exploring the expansive overworld, you’ll encounter the formidable Chromatic Benisseur, a striking samurai-inspired enemy found in an empty territory situated northeast of Lumiere. This fierce rival wields a glaive-like spear, launching relentless attacks with little hesitation.
This guide aims to prepare you for the encounter against the Chromatic Benisseur, detailing its location, moves, and effective strategies for overcoming this challenge.
Finding the Chromatic Benisseur
To locate the Chromatic Benisseur, head east from The Meadows. This powerful foe won’t be available at the beginning; first, players must unlock Esquie’s flying ability to access the battle site.
To get there, start at initial areas like The Meadows or Esquie’s Nest, then fly east towards the pinpoint indicated on your map. The area is easily recognized by vibrant orange, green, and yellow trees scattered across the barren landscape where the boss resides. Don’t forget to visit Lucaroparfe, the merchant located nearby, as he sells the Pure Outfit and Haircut for Monoco at 10, 000 and 2, 000 Chroma, respectively.
You can choose to land and engage the Chromatic Benisseur directly or plunge into battle from above!
Preparing for the Chromatic Benisseur Fight

The Chromatic Benisseur is notably vulnerable to Dark and Ice damage. For this confrontation, optimal party members include Sciel and Monoco, given their strong Ice and Dark-based attacks.
Lune also becomes a valuable addition due to her ice-dealing skills and supportive capabilities. However, if Maelle or Verso possess sufficiently leveled Ice weapons and you are adept at parrying, including them in your lineup could provide an added advantage.
This battle can end rapidly without careful strategy. Understanding the Chromatic Benisseur’s attack patterns is crucial, paired with the ideal skills and party composition to counter its relentless onslaught.
Ideal Party Members

For my strategy, the party I selected included Sciel, Verso, and Monoco at levels 63, 69, and 67, respectively. It’s essential to prioritize characters capable of inflicting substantial damage during counterattacks.
Let’s break down Sciel’s skills: equip Final Path, Dark Wave, Phantom Blade, and Marking Card. Each of these abilities inflicts Dark damage and can be enhanced with weapons like ...
, ...
, or ...
.
The earliest obtainable weapon, Chation, is acquired by defeating the Greatsword Cultist and Reaper Cultist at Stone Wave Cliffs.
For Verso, I utilized a level 15 ...
, but a ...
would also suffice. Equip skills like Storm Strike, Assault Zero, From Fire, and Perfect Recovery.
Finally, Monoco’s weapon of choice was a level 15 ...
. Best skills include Chevaliere Ice, Stalact Punches, Obscur Sword, and Sapling Absorption.
Optimal Skills

Party Members | Skill | Description |
---|---|---|
Sciel | Extreme Dark damage to a single enemy and applies 10 Foretell cards, grants Sun Charge. | |
High Dark damage to all enemies in 3 hits, consumes Foretell cards for extra damage, grants Moon Charge. | ||
High Dark damage to a single target, consumes Foretell for additional damage, grants Moon Charge. | ||
Medium Dark damage in 2 hits, applies Mark and Foretell cards, grants Sun Charge. | ||
Towards | Very high damage to a single target in 5 hits; critical hits generate extra Perfection. | |
Medium damage to a single target in 3 hits; burning target restores 20% self-HP. | ||
Low damage in 5 hits; critical hits generate additional Perfection. | ||
Recovers 50% HP and dispels status effects; Perfection Rank C restores 100% HP. | ||
Monoco | High Ice damage to all enemies in 3 hits with a slow debuff, increased damage if Bestial wheel is at Balanced Mask. | |
Medium Ice damage in 4 hits with high Break damage; increased if Bestial wheel is at Heavy Mask. | ||
High Dark damage to a single enemy; additional damage to Powerless debuffed targets. | ||
High Dark damage in 3 hits that heals on contact; doubled heals if Bestial wheel is at Caster Mask. |
Chromatic Benisseur Attack Analysis

When it comes to attack patterns, the Chromatic Benisseur operates with a pair of moves. Fortunately, it only utilizes one of those at the fight’s onset, making it essential to focus your attention on mastering the parry timing for its subsequent attack.
Attack | Description | Action |
---|---|---|
Protective Bubble Barrage | Summons multiple bubbles and attacks party members with 6 random strikes, causing severe damage. | Dodge or Parry |
4-Hit Spear Combo | A signature move involving multiple spear strikes, including forward swings and a backspin. | Dodge or Parry |
Strategies to Defeat the Chromatic Benisseur

To triumph over the Chromatic Benisseur, familiarize yourself with its spear combo and ensure to parry effectively. Inflict damage during your turns using any Ice or Dark abilities available to maximize your impact.
Commence the battle by utilizing a decoy duo of Lune and Maelle. While not your primary fighters, they serve to absorb the enemy’s Protective Bubble attack, which can be challenging to dodge or parry. Should they survive, their sacrifice pays off by allowing you to gain practice against the 4-Hit Spear Combo.
Once you’ve mastered the timing for counterattacks, you may continue with these characters if suited or let them fall to bring in your main team for the battle.
With considerable HP to chip away at, exercise patience; focus on parrying spear attacks to launch counterattacks, systematically whittling down the Chromatic Benisseur’s health.
Rewards from the Chromatic Benisseur

Upon vanquishing the Chromatic Benisseur, you will receive:
- 1, 012, 500 XP
- 14, 280 Chroma
(Level 28)
x2
- x5
If you are facing a Benisseur foe for the first time, having Monoco on your team will unlock the ...
skill upon defeating this boss.
Benisim is an Earth damage weapon for Lune, exhibiting S scaling with Vitality, A scaling with Defense, and 2744 power at level 33. You can acquire this weapon early on at the Forgotten Battlefield by purchasing it from the NPC Kasumi for 7, 990 Chroma.
As you level up, at level 4, you can employ healing skills with decreased AP usage, at level 10 you generate an Earth Stain at the beginning of each turn, and at level 20, re-trigger another turn when using Healing skills exploiting Stains.
This weapon is best suited for Lune in a supportive role, whereas for a robust attack option, consider aiming for ...
, which holds the highest damage potential among Lune’s weapons at level 33.
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