Civilization 7 Faces One Last Frontier After Launching Its VR Port

Civilization 7 Faces One Last Frontier After Launching Its VR Port

Selling over 3 million copies more than its predecessor, Civilization V, the recent launch of Civilization VI on console platforms has positioned it as the fastest-selling title in the franchise’s history. This overwhelming success can be attributed to its strategic console ports, prompting game developers Firaxis and Take-Two to leverage this momentum with the release of Civilization VII.

The highly anticipated Civilization VII debuted simultaneously across various platforms, including PC, Xbox, PlayStation, and even the Nintendo Switch, with a VR version slated for release in Spring. With such a robust launch strategy, the next logical step would be to introduce the game to mobile audiences, a realm where the franchise has previously thrived.

The Case for a Mobile Port of Civilization 7

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Proven Track Record in Mobile Gaming

The Civilization franchise has a history of exploring mobile gaming. In 2008, Firaxis launched Civilization Revolution, which was specifically crafted for consoles to engage new audiences while simplifying the complexities of traditional 4X gaming. Despite its streamlined gameplay, it succeeded in providing an enjoyable strategic experience.

A year later, the franchise ventured into mobile territory with a port of Civilization Revolution for iPhone. Although it captured the essence of the original game, it faced mixed reviews primarily due to user interface and technical challenges.

In 2014, the sequel Civilization Revolution 2 launched on mobile devices. Reception varied, with some celebrating the visual enhancements while others felt it was merely a rehash of the earlier title with minor updates.

Fast forward to 2020, players received a highly praised mobile adaptation of Civilization VI, developed by Aspyr. This version maintained the depth and complexity of the original while introducing user-friendly touch controls, making it a success on both iOS and Android.

More recently, Civilization VI has found its way onto Netflix’s mobile platform, accessible to subscribers at no extra fee and bundled with expansions like Rise and Fall and Gathering Storm. This latest adaptation has seemingly improved upon the initial mobile experience and sets a positive precedent for a potential Civilization VII port.

However, before diving into the mobile sphere, Firaxis needs to address critical issues within Civilization VII, such as enhancing its user interface and restoring certain features present in prior installments.

Why Civilization 7 is Suited for Mobile Platforms

Civilization VII introduces several gameplay modifications that enhance its adaptability for mobile devices. While these changes may seem extensive, they facilitate a more intuitive gaming experience, especially with the implementation of a touchscreen for the Steam Deck version and a new radial menu that streamlines diplomatic interactions on consoles.

Moreover, the game has shown compatibility with the Nintendo Switch, demonstrating that it performs admirably on platforms with less processing power than current mobile devices. This raises optimism that a mobile port is a viable endeavor.

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