Civilization 7: Complete Guide to Antiquity Age Unique Civic Trees and Their Usage

Civilization 7: Complete Guide to Antiquity Age Unique Civic Trees and Their Usage

In Sid Meier’s Civilization 7, players can explore a diversity of ten unique Antiquity Age civilizations, each featuring distinct Civic Trees that offer specialized bonuses and buffs. These Civic Trees not only unlock early access to particular Wonders but also facilitate access to each civilization’s Traditions—Social Policies that persist throughout the game’s Ages.

The Civics within these tailored trees are designed to enhance each civilization’s specific strengths, aligning with their unique abilities. Additionally, these trees unveil unique improvements, buildings, and quarters vital for strategizing around a particular civilization. This article delves into all ten unique Antiquity Age Civic Trees and provides insights on how to leverage them effectively in your gameplay.

10 Aksum: Periplus Of The Erythraean Sea

Aksum’s Civic Tree Unlocks The Hawilt Improvement

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The Aksumite Unique Civic Tree comprises three key Civics: Periplus of the Erythraean Sea, Monumentum Adulitanium, and the Book of the Himyarites. This tree unlocks the Great Stele, a significant Aksumite Wonder, and the Hawilt improvement, which generates +2 Gold and Cultural adjacency bonuses. Notable Traditions in the tree include Port of Nations, Throne of My Fathers, and May This Please The People.

Periplus of the Erythraean Sea

  • Unique Improvement: Hawilt
  • Great Stele Wonder
  • +1 Resource Capacity in coastal or navigable river settlements.
  • +1 Gold on quarters adjacent to the coast (Mastery).
  • Aksumite Tradition: Port of Nations

Monument to the Adulitans

  • Monuments and Altars gain +1 Culture adjacency with Hawilti.
  • Aksumite Tradition: Throne of My Fathers

Book of the Himyarites

  • The Dhow unit ignores Zone of Control penalties.
  • Aksumite Tradition: May This Please the People

The Great Stele grants 200 Gold for each Wonder built in the same settlement—crucial for pursuing the Wonders of the Ancient World Legacy Path. Aksum’s Civics predominantly favor Gold and Cultural bonuses, with a strong emphasis on coastal adjacency opportunities. The effectiveness of Hawilti improvements can be further enhanced by the Monumentum Adulitanium’s Culture bonuses.

9 Egypt: Light of Amun-Ra

Egypt’s Civic Tree Features A Unique Necropolis Quarter

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Egypt’s Civic Tree consists of Arrival of Hapi, Scales of Anubis, and Light of Amun-Ra, which unlock unique Egyptian structures such as the Mortuary Temple, offering +4 Gold and Happiness adjacency bonuses, and the Mastaba, yielding a base of +3 Culture with Gold adjacency bonuses. Building these structures in the same district creates the Necropolis Unique Quarter, rewarding 100 Gold for every Wonder constructed in that settlement.

Arrival of Hapi

  • Unique Building: Mortuary Temple
  • Minor Rivers do not impede Unit Movement.
  • Egyptian Tradition: Akhet

Scales of Anubis

  • Unique Building: Mastaba
  • Medjay units generate +1 Gold when stationed in allied settlements.
  • Egyptian Tradition: Riches of the Duat

Light of Amun-Ra

  • Pyramids Wonder
  • +1 Settlement Limit
  • +5 Gold for the Palace
  • Egyptian Tradition: Kemet

Egyptian Unique Civics focus heavily on Gold and Culture bonuses, facilitating access to pivotal Wonders like the Pyramids early in the game. These Civics also embrace river terrain advantages, negating movement penalties and enhancing capabilities near Navigable Rivers.

8 Greece: Ekklesia, Agoge, & Symmachia

The Greek Civic Tree Contains Influential Traditions

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The Greek Civic Tree prioritizes diplomacy and cultural influence, unlocking the Odeon and Parthenon buildings for the Acropolis Unique Quarter, which grants +2 Gold for each City-State you are Suzerain of. This tree enables four Traditions, each enhancing influence except for Strategoi, which boosts Army Commander experience by 25%.

Ecclesia

  • Unique Building: Odeon
  • Greek Tradition: Xenia
  • +2 Culture for active endeavors, sanctions, and supported projects (Mastery).

Age

  • Unique Building: Parthenon
  • Greek Tradition: Strategoi
  • +1 Combat Strength for Hoplites per City-State you’re Suzerain of (Mastery).

Symmachia

  • +2 Culture for each City-State you control.
  • +1 Settlement Limit
  • Greek Traditions: Delian League (Mastery), Peloponnesian League (Mastery)
  • Access to Oracle Wonder (Mastery)

Greek Traditions, including Xenia, Delian League, and Peloponnesian League, enhance influence in political relations and project completions. Moreover, the Oracle provides bonus Culture when gaining rewards from Narrative Events, making Greek Traditions vital for diplomatic and cultural strategies.

7 Han: Zhi, Li, Yi, & Junzi

Build The Great Wall With The Han Civic Tree

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The Han Unique Civic Tree features the Great Wall, a strategic improvement that cements defenses along borders. This tree also provides three Han Traditions that enhance influence on Happiness and Science output while boosting Science yields from Specialists. Through a blend of influence and scientific growth, the Han Civics produce formidable defensive capabilities and scientific advancements.

Zhi

  • Unique Improvement: Great Wall
  • +1 Science adjacency for Science quarters.
  • +1 Settlement Limit

That

  • +2 Influence on the Palace.
  • Han Tradition: Guanxi

Do

  • Cho-Ko-Nu gains +5 Combat Strength when defending.
  • Han Tradition: Jiu Qing

Junzi

  • +10% Science output in the Capital.
  • Han Tradition: Tianxia
  • Weiyang Palace Wonder

Building the Great Wall serves a dual purpose for defensive and scientific strategies, particularly as it connects to Exploration Age capabilities. Furthermore, the Weiyang Palace Wonder increases Influence, essential for maintaining amicable relations and achieving strategic goals.

6 Khmer: Mousong, Amnach & Chakravarti

Khmer’s Civic Tree Prevents Flood Damage

Civ 7 Khmer Unique Civic Tree

Khmer’s Unique Civic Tree introduces superior urban development tools, prominently offering the capability to shield against flood damage—an uncommon feature amid the game’s survival requirements. Traditions such as Varna and Kambu-Mera boost Specialist efficiencies and the Baray Unique Improvement provides +1 Food on Floodplains, optimizing the Khmer settlements potential.

Mousong

  • Unique Improvement: Baray
  • Improvements and districts remain unaffected by flood damage.
  • Khmer Tradition: Pithi Chrat

Amnach

  • Yuthahathi unit receives +1 Movement.
  • Khmer Tradition: Varna
  • Access to Angkor Wat Wonder

Chakravarti

  • +50% growth rate in the Capital; -5 Happiness in other cities.
  • Khmer Tradition: Kambu-Mera
  • +3 Codex slots in the Palace (Mastery).

The Amnach Civic facilitates early accessibility to the Angkor Wat Wonder, which enhances both Happiness and Specialist limits. Mastering the Chakravarti Civic boosts the Palace’s Codex slots, crucial for strategic advancement alongside urban expansion and development.

5 Maurya: Acharya, Ayurveda, Vyuham, & Mantriparishad

Maurya’s Matha Quarter Increases Happiness

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Maurya’s Unique Civic Tree introduces the Dharamshala and Vihara buildings within the Matha Quarter, facilitating significant Happiness boosts—a core aspect of Mauryan gameplay. With four Traditions enhancing Happiness or providing benefits for surplus Happiness, players can leverage excess to counter resource deficits or alleviate War Weariness. The Sanchi Stupa Wonder also mirrors these benefits, making it a strategic investment.

Acharya

  • Unique Building: Dharamshala
  • Unique Building: Vihara
  • Mauryan Tradition: Charvaka

Ayurveda

  • Units adjacent to the Purabhettarah heal +5 HP per turn.
  • Mauryan Tradition: Shreni

Vyuham

  • Infantry and Cavalry units gain +3 Combat Strength when adjacent to each other.
  • Mauryan Tradition: Kshatri

Mantriparishad

  • +10% yield in conquered Settlements.
  • +1 Settlement Limit
  • Mauryan Tradition: Arthashashtra
  • Sanchi Stupa Wonder

These Civics not only enhance Happiness significantly, but the Mantriparishad Civic aids in increasing yield in Settlements under your control by 10%.The Vyuham Civic amplifies combat strength for Infantry and Cavalry units when positioned together, while the Ayurveda Civic bolsters healing capabilities nearby the unique Mauryan cavalry unit.

4 Maya: Lords Of Xibalba

The Mayan Civic Tree Unlocks The Uwaybil K’uh Quarter

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The Uwaybil K’uh Quarter, exclusive to the Maya, necessitates the Jalaw and K’uh Nah buildings from their Civic Tree. This Quarter provides 15% of a Technology’s cost as Production each time one is researched, correlating with the Calendar Round Civic to offer extra Culture and Science. The Mayan Civic Tree thus encourages not only technological advancement but also the potential for a strong military composed of Hulche and Jaguar Slayers.

Lords of Xibalba

  • Unique Building: Jalaw
  • Unique units gain Stealth in vegetated terrains.
  • Mayan Tradition: Miracles of the Twins

Rain of Chaac

  • Unique Building: K’uh Nah
  • Altar gains +1 Science adjacency from vegetation.
  • Mayan Tradition: Pet Court

Calendar Round

  • Researching a Technology grants Culture equal to 10% of its cost.
  • Studying a Civic grants Science equal to 10% of its cost.
  • +1 Settlement Limit (Mastery)
  • Mayan Traditions: Tzolk’in (Mastery), Haab’ (Mastery)
  • Lost World Wonder (Mastery)

Combat capabilities are enhanced through the Miracles of the Twins Tradition, giving a +3 strength boost against wounded units. Combined with Stealth capabilities, the Hulche and Jaguar Slayer units can prove formidable in the field.

3 Mississippian: Earthworks, Waahih, & Cah-nah-ha

The Mississippian Civic Tree Is Great For Silk Roads

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Those pursuing the Silk Roads Legacy Path will find the Mississippian Civic Tree invaluable, enhancing Resource capacity and providing beneficial effects for trade routes. The Potkop Improvement offers +1 Food for adjacent Resources, maximizing food production and establishing a robust population growth trajectory. Additionally, the Civic Tree grants expedited access to Monks Mound, which adds +4 Resource Capacity to the city.

Earthworks

  • Unique Improvement: Underpass
  • +10% Production when constructing buildings.
  • +1 Settlement Limit (Mastery)
  • Mississippian Tradition: Shell-Tempered Pottery (Mastery)
  • Access to Monks Mound Wonder (Mastery)

Wow!

  • Burning Arrows can pillage within two tiles for 1 movement.
  • Mississippian Tradition: Atassa

Cah-nah-ha

  • +2 Resource Capacity in the Capital.
  • Mississippian Tradition: Gift Economy

The Cah-nah-ha Civic increases Resource Capacity in the Capital while the Gift Economy Tradition grants +1 Happiness and Gold for each imported Resource. Additionally, the tree allows a buffed pillage range for Burning Arrows, as the Atassa Tradition enhances their defensive Combat Strength. This Civic Tree is optimally suited for players aiming for defensive economic strategies.

2 Persia: Spada, Satrapies, & Achaemenid Empire

Persia’s Civic Tree Benefits War Efforts

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Focused on military augmentation, Persia’s Unique Civic Tree is equipped with features that provide critical unit buffs and Gold incentives. The Spada Civic notably reduces unit maintenance costs and unlocks Kara Tradition, which enhances Infantry production efficiency. The Gate of All Nations Wonder improves war support, automatically providing +2 Support in all wars commenced—an asset for any ambitious leader.

It belongs

  • -1 Maintenance for units.
  • Persian Tradition: Kara

Satrapies

  • Unique Improvement: Pairidaeza
  • Gate of All Nations Wonder
  • Persian Tradition: Angarium
  • Pairidaeza gains +1 Happiness from adjacent Quarters (Mastery).
  • +1 Settlement Limit (Mastery)

Achaemenid Empire

  • +5 Gold for each different civilization you have conquered from.
  • +1 Settlement Limit (Mastery)
  • Persian Tradition: Shahanshah (Mastery)

The Achaemenid Empire Civic yields +5 Gold per each conquered civilization Settlement and, upon mastery, grants Shahanshah Tradition, enhancing overall combat strength. The Pairidaeza Improvement starts with a base yield of +1 Gold and Culture and can be amplified further through mastery of the Satrapies Civic by utilizing Quarter adjacency bonuses. These Civics position Persia significantly in military zones, bolstering Happiness, infantry production, and Gold output.

1 Rome: The Senate and the Roman People

The Roman Forum Encourages Traditions

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By leveraging the Roman Civic Tree, players gain access to the Forum, a unique Quarter that includes constructions like the Temple of Jupiter (+3 Happiness and Cultural adjacencies) and the Basilica (+4 Gold and Influence adjacencies).This unique Quarter rewards +1 Culture and Gold for each Tradition slotted within it, making it integral to maximizing both resources and cultural influence.

Roman Army

  • Unique Building: Temple of Jupiter
  • Roman Tradition: Auxilia
  • The Legatus receives the Bulwark promotion for free (Mastery).

Roman citizen

  • Unique Building: Basilica
  • Roman Tradition: Honors Course
  • +2 Gold in the Capital for each Town owned (Mastery).

Ambassador for the Praetor

  • Receive a free Infantry Unit in new Settlements founded.
  • +1 Settlement Limit
  • Roman Tradition: Latinity

The Roman Senate and People

  • +1 Social Policy slot
  • +1 Settlement Limit
  • Roman Tradition: Prince of the City
  • Colosseum Wonder

Rome boasts four Traditions: Auxilia, which improves military production; Cursus Honorum, granting Culture when creating Infantry; Latinitas, offering boosts to specialized towns; and Princeps Civitatis, which enhances Production in Urban districts within the Capital. The Colosseum adds an additional two Happiness to Quarters in the Capital, further bolstering urban growth.

Each Unique Civic Tree plays a pivotal role in shaping the identity and strategy of its civilization. Utilizing these bonuses thoughtfully can significantly influence gameplay, making it essential to explore a civilization’s unique tree at some stage of the Antiquity Age to gain a competitive advantage in Civilization 7.

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