CAPCOM Confirms Onimusha: Way of the Sword Will Have 20-Hour Playtime and Will Not Be Open World

CAPCOM Confirms Onimusha: Way of the Sword Will Have 20-Hour Playtime and Will Not Be Open World

Onimusha: Way of the Sword Makes a Triumphant Return at The Game Awards 2024

The recent reveal of Onimusha: Way of the Sword at The Game Awards 2024 has taken the gaming community by storm, marking a significant revival of a beloved franchise that has been dormant for almost two decades. This unexpected announcement delighted fans, who eagerly anticipated a chance to immerse themselves in a game that promises to blend nostalgia with new experiences. Notably, the game is set to release in 2026, offering gamers something to look forward to in the near future.

Key Insights from CAPCOM’s Team

In a recent interview with Famitsu, Producer Akihito Kadowaki and Game Director Satoru Nihei provided intriguing insights into the game’s design and content. Kadowaki mentioned that players can expect a gameplay experience of approximately 20 hours for a complete playthrough. Unlike games that rely on repetitive boss battles, such as the Monster Hunter series, the structure of Onimusha: Way of the Sword will focus on sequentially clearing stages.

Setting and Gameplay Mechanics

While the core timeline remains unchanged, fans can anticipate some shifts in location, primarily centered on Kyoto during the early Edo period (seventeenth century).In regard to difficulty, the developers aim to strike a balance that caters to a broad audience without compromising on excitement:

Satoru Nihei: “We want a wide range of action game fans to enjoy the game, so we are proceeding with a policy of not making it extremely difficult. However, if the bosses are easily defeated, it will be boring, so we are continuing to make adjustments every day.”

Akihito Kadowaki: “Having a difficulty setting hasn’t been decided yet. I want action fans to enjoy the game to the fullest, so I don’t want to make it too difficult, and I want to pursue the appeal of being able to feel a sense of accomplishment when you beat it.”

A Fresh Narrative Experience

One of the most exciting aspects of Onimusha: Way of the Sword is its reimagined setting, including fresh takes on the Oni and Genma clans. This new narrative direction implies that players will not find direct ties to previous iterations of the series, making it accessible for newcomers while also rekindling interest among long-time fans.

As anticipation builds for its release, Onimusha: Way of the Sword showcases CAPCOM’s commitment to revitalizing classic franchises while catering to both legacy players and fresh audiences alike.

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