Avowed Quest Guide: Destroy The Ruins or Sever The Adra in Shadows Of The Past

Avowed Quest Guide: Destroy The Ruins or Sever The Adra in Shadows Of The Past

In the Shadows of the Past quest in Avowed, the Envoy faces a pivotal decision: either to assist Inquisitor Lodwyn in demolishing the Naku Kubel ruins, resulting in the death of numerous Dreamthralls, or to let the archmage Ryngrim harness the essence of these individuals to sever the Adra, thereby mitigating the Dreamscourge afflicting Shatterscarp.

Players should be acutely aware of the dire implications of either choice, as the immediate effects are evident upon returning to Thirdborn. However, the more significant repercussions will unravel later in the game, during the Siege of Paradis quest, where players will encounter three critical decisions that will also carry consequences for Shatterscarp.

Warning: This article contains spoilers pertaining to significant endgame choices and their consequences.

Allow Lodwyn to Destroy the Naku Kubel Ruins

Immediate Effects

Lodwyn Destroying Ruins
Scion of the Immortal Land Ability

Choosing to allow Lodwyn to obliterate the Naku Kubel ruins will not please Ryngrim and Yatzli, leading to tensions between characters. However, the Envoy will gain the Scion of the Immortal Land ability, which enhances damage dealt and provides gradual health regeneration.

Temerti affected by the Dreamscourge in Avowed

Upon returning to Thirdborn, players will witness the insidious spread of the Dreamscourge throughout Shatterscarp. Notably, Temerti becomes increasingly unstable, blending dreams with reality, a clear indication of the plague’s impact.

Endgame Outcomes

Consequences of Destroying Ruins in Avowed

The ultimate consequences of your decision during this quest, especially concerning the fate of the Living Lands, hinge on your choices:

Choices

Consequences

Destroy Ruins + Allow Aedyr to Colonize the Living Lands

The inhabitants of Shatterscarp find themselves caught between the influence of the Aedyran empire and the residual presence of the Dreamthralls.

Trade flourishes with incoming Aedyran goods, although some citizens leave in opposition to Aedyran control, while others contemplate rebellion.

Destroy Ruins + Attempt Grefram

The enactment of Grefram leads to the Aedyr sending troops to eliminate the remaining Dreamthralls.

The citizens of Thirdborn are left bracketed by fear of Aedyran soldiers and accustomed to the sounds of warfare.

Destroy Ruins + Free the Living Lands

Shatterscarp begins to address the threat of Dreamthralls independently, leading to a new routine among the citizens.

The youth turn hunting Dreamthralls into a sport, discovering and collecting various artifacts.

Permit Ryngrim to Sever the Adra

Immediate Effects

Ryngrim Severing Adra
Severed Branch Ability

If the Envoy decides to let Ryngrim sever the Adra, he will extract the essence from hundreds of unsuspecting citizens, ultimately leading to their demise. Lodwyn expresses profound disappointment and critiques the Envoy’s susceptibility to Sapadal’s influence. In exchange for this choice, players earn the Severed Branch ability, which boosts movement speed for a limited period.

Casualties from Severing Adra
Temetri's Reaction

After traversing Shatterscarp and returning to Thirdborn, players will encounter the bodies of innocent victims. Temerti is visibly enraged by the decision, chastising the Envoy for their actions.

Endgame Outcomes

Consequences of Severing Adra in Avowed

The ramifications of opting to sever the Adra include various outcomes influenced by the fate of the Living Lands:

Choices

Consequences

Sever Adra + Allow Aedyr to Colonize the Living Lands

Older Thirdborners have adapted to foreign governance, while younger generations cling to the memories of their free homeland.

Resentment brews towards Ryngrim for the loss of life during the essence extraction, all while grappling with Aedyr’s oppressive regime.

Though trade persists, murmurs of rebellion begin to circulate.

Sever Adra + Attempt Grefram

Distrust towards Aedyr lingers among the citizens of Shatterscarp, even with the promise of autonomy.

The burgeoning Grefram port offers exotic goods, including fine wines, serving as a temporary balm to the population’s anguish.

Sever Adra + Free the Living Lands

The populace of Shatterscarp relishes their newfound independence, but the scars of Ryngrim’s actions still affect them.

With trade opportunities dwindling, many seek ways to combat hunger, leading to migrations as some leave in search of a better life.

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