AMD Showcases FSR 4 Technology on Radeon RX 9070 GPUs for Enhanced Visual Quality, Reduced Artifacts, and Minimized Ghosting

AMD Showcases FSR 4 Technology on Radeon RX 9070 GPUs for Enhanced Visual Quality, Reduced Artifacts, and Minimized Ghosting

The recent demonstration of AMD’s FidelityFX Super Resolution 4 (FSR 4) has highlighted a transformative step in gaming visuals, particularly for users of Radeon RX 9070 GPUs. This advancement promises enhanced visual clarity and stability, significantly elevating the overall gaming experience.

AMD Unveils FSR 4: A Comparison with FSR 3.1 at CES

At the CES event, alongside a glimpse at the upcoming RDNA 4 GPU series, AMD introduced its latest upscaling initiative, FSR 4. This cutting-edge technology supersedes its predecessor, FSR 3.1, aiming to provide significantly improved image quality for the Radeon RX 9000 GPU lineup.

In a side-by-side comparison presented by Hardware Unboxed, FSR 4 demonstrated notable advancements in visual fidelity, particularly in Performance mode, which traditionally compromises quality. For instance, in the popular game “Ratchet & Clank: Rift Apart,”FSR 4 showcased impressive clarity in a vibrant green chamber filled with particles, compared to FSR 3.1.

FSR 3.1 ExampleFSR 4 Example

Visual Comparison: FSR 3.1 vs FSR 4 (Instance 1)

In contrast, FSR 3.1 struggled with detail retention, exhibiting noticeable shimmering and artifacts. For example, when analyzing a character’s ring, FSR 3.1’s output appeared undefined and sparkly, while FSR 4 delivered a much smoother and defined representation.

FSR 3.1 Example 2FSR 4 Example 2

Visual Comparison: FSR 3.1 vs FSR 4 (Instance 2)

Moreover, FSR 4 excels in reducing ghosting effects, a common nuisance in gaming visuals. Even if screenshots may not fully capture this improvement, footage displays the smoothness of falling particles without the distracting ghosting seen in FSR 3.1. Additionally, crowd details enhance significantly in FSR 4, creating a more immersive experience.

FSR 3.1 Example 3FSR 4 Example 3

Visual Comparison: FSR 3.1 vs FSR 4 (Instance 3)

In one particular instance, the FSR 3.1 version exhibited severe shimmering on staircase textures, a problem that FSR 4 has effectively addressed, providing a smooth and clear appearance that stands out even without magnification.

FSR 3.1 Example 4FSR 4 Example 4

Visual Comparison: FSR 3.1 vs FSR 4 (Instance 4)

Overall, FSR 4 may resolve one of the significant criticisms of its predecessor, addressing issues like ghosting and shimmering. Gamers can anticipate the release of this innovative upscaling technique shortly, with expected implementations in titles such as Call of Duty: Black Ops 6 and Ratchet & Clank: Rift Apart.

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