
AMD’s latest innovation, which is not included in the standard AMD Software Adrenalin Edition, is now accessible through the PyTorch Windows Preview, offering users a glimpse of AFMF 2.1.
AMD Introduces Fast Motion Response in AFMF 2.1: Enhancing Gameplay with New Frame Techniques
The latest iteration of AMD Fluid Motion Frames, version 2.1, introduces an exciting feature dubbed “Fast Motion Response, ”which enhances the technology’s capabilities. This feature is exclusive to the PyTorch on Windows Preview Edition 25.120.01.14 and is compatible solely with RX 7000 and RX 9000 graphics cards, offering a premium experience not found in the standard Adrenalin Edition software.
Within the current software release, Adrenalin Edition 25.9.2, users encounter only two modes under AFMF: Search Mode and Performance Mode. However, installing the PyTorch Edition activates the Fast Motion Response feature, which introduces two new options: Repeat Frame and Blended Frame.

The primary objective of these two newly introduced options is to enhance the gaming experience by either preserving image quality or improving motion smoothness. Upon selecting the Fast Motion Response feature, users will see the following informational tooltip:
Configure AFMF’s response to fast motion to either use a Repeat Frame to maintain image quality, or a Blended Frame for smoother motion.
The tooltip elucidates the functionality of the options, although the official release notes for the PyTorch on Windows Preview Edition 25.20.01.14 do not specify these recent changes. Essentially, the Repeat Frame option aims to maintain visual integrity by displaying the last frame when motion is detected, which effectively minimizes artifacts like ghosting or smearing.
In contrast, the Blended Frame option combines two frames to simulate the lost motion, potentially resulting in some motion blur during rapid action sequences, but offering greater overall fluidity. It’s important to highlight that these new features operate differently from existing modes like Search Mode and Performance Mode, which often struggle to generate frames in fast-paced scenarios.
Traditionally, AFMF employs Search Mode to disable frame generation when motion exceeds a certain threshold, presenting a challenge that Fast Motion Response appears to adequately address. While initial assessments of this feature seem promising, further in-depth analysis will be crucial for understanding its full impact on gaming performance.
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