
AMD has announced the launch of its newest driver, Adrenalin 25.5.1, which now includes support for an expanded array of FSR 4 games and an update to the FidelityFX SDK featuring FSR 3.1.3.
Expanded Game Support in Adrenalin 25.5.1 Driver
The latest driver release from AMD marks a significant update, introducing FSR 4 support for eight new games. This enhancement enables gamers to experience advanced upscaling technology and improved FPS performance with frame generation, leveraging the capabilities of AMD’s RDNA 4-powered “Radeon RX 9000″GPUs.

Furthermore, AMD has incorporated enhanced Fluid Motion Frames 2.1 (AFMF) support, which aims to elevate image quality during frame generation by reducing ghosting and improving temporal tracking across a variety of Radeon GPUs, starting from the RDNA 2 Radeon RX 6000 series to the Radeon 800M integrated graphics solutions.
Download the AMD Software Adrenalin 25.5.1 Driver here!
Below are the detailed release notes for this update:
Additional Highlights Include:
- Support for new titles like Doom: The Dark Ages and F1 25.
- Enhanced HYPR-Tune compatibility for games including Marvel Rivals and GTA V Enhanced.
- Addition of Vulkan 1.4 support along with new Vulkan extensions.
- Multiple stability enhancements.
New Product Compatibility
- AMD Radeon RX 9070 GRE
- NOTE: Drivers for Linux packaged specifically for this product are expected to be available later this month.
Key Highlights
- New Game Additions
- Doom: The Dark Ages
- F1 25
- Enhanced Support for AMD FidelityFX Super Resolution 4 (FSR 4)
- Ghost of Tsushima
- Frostpunk 2
- Everspace 2
- Fort Solis
- Warhammer 40, 000: Darktide
- The Finals
- Reduced Inflow
- Expanded HYPR-RX Support
- HYPR-Tune Support
- Marvel’s Spider-Man 2
- Marvel Rivals
- Grand Theft Auto V Enhanced
- Kingdom Come Deliverance II
- Path of Exile 2
- HYPR-Tune Support
- Improved Vulkan Extension Support
- Vulkan 1.4 Support
- VK_EXT_shader_replicated_composites
- VK_KHR_maintenance8
- VK_EXT_image_2d_view_of_3d
- For additional information about other Vulkan® extensions, click HERE.
- Fixed Bugs and Performance Enhancements
- Issues with integrated camera detection after driver installation using factory reset on some Ryzen AI Max and Max+ series products.
- Installation progress may continuously show 0% when installing AMD Chat within the AMD Software interface, post upgrade to AMD Radeon RX 9000 Series graphics products.
- Potential system crashes from memory leaks when using SteamVR on certain AMD Radeon Graphics Products; users are advised to disable Motion Smoothing in SteamVR settings.
- Intermittent crashes or driver timeouts may occur during gameplay of Metro Exodus Enhanced Edition.
- Civilization VII may face intermittent crashes or timeouts when Anti-Lag is enabled.
- Issues with launching the AMD Software interface from desktop context menus or system tray.
Known Issues
- Occasional crashes or driver timeouts while playing The Last of Us Part 2.
- Experiencing stutters in some games with VR headsets at 80Hz or 90Hz refresh rates on certain AMD Radeon Graphics Products; changing the refresh rate can serve as a temporary solution.
- Certain system crashes or application failures may happen during Cyberpunk 2077 gameplay.
- Launching Battlefield 1 may fail on Radeon RX 9000 series graphics products using Ryzen 9 9950X integrated graphics; users are encouraged to disable the integrated graphics in BIOS temporarily.
- Application crashes or driver timeouts may be seen while using Radeon Anti-Lag and Instant Replay in Monster Hunter Wilds.
- Graphical artifacts may be present during Battlefield gameplay on Radeon RX 7000 series graphics products.
- In the AMD Radeon Boost interface, quality and performance selections might be swapped.
- Some users could observe stuttering while playing Call of Duty®: Warzone Season 03 on certain AMD Graphics Products.

In addition to the driver, AMD has updated its FidelityFX SDK package to version FSR 3.1.3. This update introduces various optimizations that reduce ghosting, including the following enhancements:
- Introduced four new tunings aimed at minimizing ghosting in newly disoccluded pixels or highly reactive pixels.
- Adjusted the default value of
fMinDisocclusionAccumulation
to-0.333
to improve response to disocclusion ghosting. - Added the
ffxQueryGetProviderVersion
function for version information retrieval from created ffx-api context. - Exposed
ffxDispatchDescFrameGenerationPrepareCameraInfo
as a required input for FSR 3.1.4 and later for optimal image quality. - Introduced support for frame generation debug checkers.
- Removed unnecessary interpolation command lists when frame generation fails, addressing an infinite wait issue at swapchain destruction.
- Implemented general updates and fixes to the Vulkan Frame Interpolation Swapchain.
- Incorporated numerous framework improvements.
- Added a debug line for frame pacing in Vulkan.
- Introduced an FFX error for
E_ACCESSDENIED
situations in DX12 due to overlay or capture applications. - Enabled frame interpolation swapchain on Windows 10 1909 and earlier versions.
- Corrected the flipped disocclusion factor between previous and current backbuffers.
- Fixed HDR mode issues within the Cauldron sample application.
- Resolved MSVC C compile errors in ffx-api.
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