
Kingdom Come: Deliverance 2 emphasizes travel and exploration as core elements of its gameplay. During your early hours in the game, a significant amount of time will be dedicated to clearing the fog of war on your map and discovering the best towns within the Trosky region.
The extensive map necessitates strategic fast travel points, particularly for side quests such as Miri Fajta, which spans the width of Trosky. Completing such quests often entails navigating cross-country, making the unlocking of fast travel icons essential for new players.
To unlock a fast travel point, simply traverse the area on foot or horseback. As soon as you enter the vicinity of a fast travel marker, it will become available on your map, allowing you to choose it for future travels instead of laboriously making your way to each destination.
It’s crucial to note that there is no instantaneous fast travel option in Kingdom Come: Deliverance 2. Selecting a location from your map involves a waiting period, consumes in-game time, and affects Henry’s energy and hunger levels. Your journey can also be interrupted by non-playable characters (NPCs).
Apollonia

Reaching the fast travel point at Apollonia may require some extra effort, but it’s particularly beneficial for the Miri Fajta side quest. While the area might lack extensive attractions, having this point unlocked will significantly aid you in completing various quests.
You can find Apollonia at the southernmost edge of its mountain range.
Lower Semine Mill

Situated in the southwestern area of Trosky, the Lower Semine Mill is a bit isolated from the main village of Semine. Depending on your choices in the Wedding Crashers main quest, you may encounter this location organically.
This fast travel point is worthwhile for several side missions, such as Melee At The Mill, Wine, Women and Blood, and The Best For Last. It’s advantageous to uncover it for anyone interested in fist-fighting tournaments.
Nebakov Fortress

While visiting Nebakov Fortress may not be particularly necessary early in the game, its significance increases during the Back In The Saddle main quest. If you’re in search of a quality horse to steal at the game’s start, this location is ideal, conveniently located near the stables with plenty of suitable options.
Nebakov Mill

The Nebakov Mill is located to the east of the Nebakov Fortress. Although it’s not a remarkable site, acquiring this fast travel point can be beneficial if you’re aiming to unlock every marker on the map for a sense of completion.
It’s positioned between the Nebakov Fortress and Schdiar – West Farm, lacking immediate strategic value.
Nomads’ Camp

As one of Trosky’s prominent towns, the Nomads’ Camp offers engaging side quests such as Miri Fajta and Invaders. Notably, it is home to Horse Handler Mikolai, an essential character for registering stolen horses.
It’s recommended to explore south of the camp to ensure this fast travel point is unlocked, as players often visit without claiming it, leading to longer return trips.
Rocktower Pond

While the Rocktower Pond fast travel point offers no significant attractions beyond a roadside camp for emergency sleeping, it is notable for being Trosky’s largest water body. Here, you can partake in side quests like Johnny The Gob and Mutt, and enjoy the peaceful ambiance of lakeside relaxation.
Schdiar – West Farm

Found in the southeastern area of the map, the Schdiar-West Farm does not feature many activities apart from visiting a grocer or harvesting plants.
However, it’s strategically beneficial as it is the nearest fast travel point to the Kuttenberg region, making it essential to unlock during your travels.
Seed

Located centrally in Trosky, Semine is pivotal for various quests. You may discover this travel point while engaging in missions, but visiting on your own is wise, as you can reclaim your horse, Pebbles, and acquire or steal some of the finest early-game horses here.
Additionally, you can enhance your gear by visiting the saddler, making it prudent to seek out Semine early in the game.
Tachov

Housing Radovan the Blacksmith, Tachov is a crucial spot despite its modest size. Radovan is integral to numerous early quests, such as The Blacksmith’s Son, where you learn the intricacies of weapon forging.
The town also features prominently in the Mice and Frogs side quests, making this fast travel point indispensable.
Troskowitz

Players typically discover the Troskowitz travel marker as they progress through the tutorial segment of the game. It’s a pivotal location you’ll utilize frequently for various purposes during the early stages of your adventure.
Castle Ruins

The Trosky Castle fast travel point is introduced in the game’s prologue but you won’t explore its interior until the For Whom The Bell Tolls main quest. Located at the castle’s south gate, this point becomes crucial for returning to your quarters as you advance through the storyline.
Vidlak Pond

The travel point at Vidlak Pond may require additional effort to reach, but it is instrumental for engaging in quests like Handsome Charlie. While this pond doesn’t stand out in terms of attractions, claiming this spot eases navigation in the northwestern section of the map.
Zhelejov

Within Zhelejov, two travel points can be obtained. The first is located within Zhelejov proper, providing access to a skill teacher and a suitable garden for plant harvesting, even though it is relatively unremarkable.
Although not essential, claiming this travel point is advantageous as it is close to other significant areas.
Zhelejov Wagoners’ Inn

Finally, Zhelejov Wagoners’ Inn is a location brimming with opportunities. Located just north-west of Zhelejov, it boasts numerous points of interest that make revisits worthwhile.
Purchasing a permanent room at the inn is highly advantageous during the early game and is integral for obtaining bonus items from the Gold Edition of the game. Moreover, this area features a bathhouse and several side quests, making it a top priority for your journey.
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