A Universal Time: Complete Guide to All Traits and How to Acquire Them

A Universal Time: Complete Guide to All Traits and How to Acquire Them

A Universal Time invites players to engage in epic battles against legendary characters from various animanga worlds, honing formidable new abilities to enhance their strength. One key element in your quest for power lies in Traits, which provide essential advantages, particularly for advanced game challenges. These Traits are passive skills that either improve your stats or provide distinctive effects.

Ways to Acquire Traits in A Universal Time

Trait Reroller (Image via Roblox)
Trait Reroller (Image via Roblox)

The most effective method to earn Traits is by leveling up. For every 25 levels you ascend, you receive Trait Hands, which you can exchange for your desired Traits. Moreover, completing the Guide NPC’s quest guarantees a Trait drop. While this quest can be attempted only once, it’s an excellent starting point for gaining your first Trait.

Traits are categorized into five rarities: Common, Rare, Epic, Legendary, and Mythic. Initially, players can only access Common, Rare, and Epic Traits; the others become available after reaching certain Ascension Levels. At Ascension Level 5, the Legendary Trait pool is unlocked, and to access Mythic Traits, you must achieve Ascension Level 10.

It is essential to note that Ascension Levels do not influence the drop probability of Traits. You will need numerous Trait Hand conversions to have a chance at securing the game’s top Traits.

If you wish to change your Trait, you can do so through the Trait Reroller. It costs 100 UPoints to obtain a Trait of Epic rarity or higher, provided you already possess at least one Trait. With sufficient UPoints, you can also acquire a Mythic Trait, which significantly reduces the time spent grinding for Trait Hands.

Complete List of Traits in AUT

Official Game Cover Art (Image via Roblox)
Official Game Cover Art (Image via Roblox)

Below is a comprehensive table of all available Common, Rare, and Epic Traits within the game:

Name

Rarity

Effect

Fortified

Common

+8% damage resistance.

Fortunate

Common

2% increase in crit chance.

Hasty

Common

4% reduction in cooldown times.

Healthy

Common

+5% base health.

Kind

Common

+5% healing received.

Menacing

Common

Posture restores 0.5% max HP per second.

Sharp

Common

5% of damage is converted to true damage.

Sickly

Common

Damage is dealt over time at the cost of 5% additional damage.

Strong

Common

+5% damage dealt.

Swift

Common

+6% boost in movement speed.

Arcane

Rare

+8% heat accumulation.

Productive

Rare

Cooldowns reduced by 6%.

Lucky

Rare

+4% chance for critical hits.

Powerful

Rare

+10% damage increase.

Piercing

Rare

10% damage converted to true damage.

Poisonous

Rare

Damage inflicted over time for an additional 10% damage dealt.

Speedy

Rare

Movement speed increased by 6%, attack speed by 4%.

Resistant

Rare

+10% damage resistance.

Empathetic

Rare

+10% healing received.

Pillowy

Rare

Reduces knockback received by 10%.

Vital

Rare

Passive healing based on heat.

Tanks

Rare

+10% base health.

Vigilante

Rare

Healing doubled from recovery actions.

Protector

Epic

+20% increased healing.

Favored

Epic

8% increase in crit chance.

Spicy

Epic

Knockback received is reduced by 15%.

Sonic

Epic

+8% faster movement speed, +6% attack speed.

Assassin

Epic

Damage increases with the enemy’s health (0-30%).

Lethal

Epic

15% of damage counts as true damage.

Flaming

Epic

50% chance of inflicting flames on attacks.

Enchanted

Epic

Gain 15% additional heat.

Toxic

Epic

Damage is dealt over time for an added 15% total damage.

Steadfast

Epic

Blocked attacks deal 0 damage; 25% chance to avoid guard breaks.

Buso Haki

Epic

+15% damage and 25% damage reduction from blocks.

Buff

Epic

+15% damage dealt.

Bombastic

Epic

Attack has a 25% chance to trigger explosions.

Bypassing

Epic

Attacks ignore ragdoll effects, but ragdolled attacks only carry 50% stun.

Armored

Epic

+16% damage resistance.

Workhorse

Epic

6% faster cooldowns.

Frostbite

Epic

Attacks can freeze enemies, which places Frostbite on cooldown for 5 seconds.

Legendary and Mythic Traits provide significantly greater advantages, although they come with drawbacks known as Hexes that balance their application. Some Hexes enhance the utility of their associated Traits, while others serve to diminish their usefulness.

Below is a detailed overview of Mythic and Legendary Traits, along with their respective Hexes in AUT:

Name

Rarity

Effect

Hex

Hex Effect

Economic

Legendary

Earn UCoins when inflicting damage.

Greedy Economic

Increases UCoin gain from dealing damage but deducts an equivalent amount when you take damage.

Prime

Legendary

+20% damage, +20% damage resistance.

Overconfident Prime

Cyclical changes between two states every 10 seconds: Prime State offers +40% damage and +30% resistance, while Exhausted State gives -10% to both.

Overflowing

Legendary

Cooldowns are 15% faster.

Torrential Overflowing

Each ability has a 50/50 chance of either being 30% faster or having extended cooldowns.

Vampiric

Legendary

10% lifesteal from attacks.

Ancient Vampiric

Reduce max health by 5% and lifesteal by 5%, with 20% of damage absorbed as healing.

Voided

Legendary

15% chance to create black holes with attacks.

Abyssal Voided

25% chance to create black holes upon dealing damage, which may deal AOE damage to all, including the attacker.

Solar

Legendary

+30% faster movement and +15% attack speed. Double the perfect block window.

Icarus Solar

If distant from other players, experience linear speed falloff, making you slower when isolated.

Angelic

Legendary

+50% healing. Nearby players are healed when you pose.

Fallen Angelic

+120% healing. Cannot receive healing; damage dealt increases by 30% while also taking additional damage.

Gambler

Legendary

+30% crit chance.

Idle Death Gambler

+25% crit damage; gain 15% bonus crit chance based on heat. Crit hits may infuriate enemies, resulting in additional damage and movement speed boosts for them.

Cursed

Legendary

Your damage output increases as your health decreases.

Undying Cursed

Max health is halved, doubling your damage output.

Deferred

Legendary

Additional 30% damage applied over time.

Fractured Deferred

40% damage over time, with each tick having a 10% chance to crit and reflect damage back at you.

True

Legendary

+25% bonus true damage.

Vitriolic True

+40% additional true damage; a portion of the true damage may be inflicted on you.

Gluttonous

Legendary

Heat costs decreased by 30%, +15% heat regeneration. Heat impacts damage and resistance.

Festering Gluttonous

Heat costs reduced by 50%, with quicker regeneration. Damage and resistance enhancements based on heat at broader limits.

Cultivation

Legendary

Random stat point gain every minute, capped at 100 per category.

Soul-Reaping Cultivation

Random stats gained every minute, up to 250 per category. Upon death, the points in one stat will be reset.

RCT

Mythic

-15% health pool, with passive healing based on current heat. Heat decreases over time.

Automatic RCT

-30% health pool, with heightened passive healing contingent on heat; constant heat expense with no restoration upon being damaged.

Godly

Mythic

+50% damage, +35% damage resistance; the Finisher Rush Attack has random status effects.

Egotistic Godly

Cyclic changes every 10 seconds: Godly State offers +80% damage and +50% damage resistance; Exhausted State gives -15% to both.

Ryoiki

Mythic

When heat is above 50, you engage in domain amplification granting buff resistance and hyper armor, with constant heat drain.

Heavenly Restricted Ryoiki

Constant domain amplification for debuff resistance and hyper armor, no heat gain possible; every 5 seconds, receive an attack that always bypasses enemy defenses.

Temporal

Mythic

Slows down other players’ walk speed and cooldowns when you are near them, and heat usage is reduced by 50%.

FTL Temporal

Apply debuffs based on proximity. Your heat increases the debuff range, and your heat burns faster near players. The slowdown effects lessen on players with higher heat.

Spiritual

Mythic

Your first rush attack teleports you to the nearest opponent with sufficient heat. All heat costs are halved, with increased heat regeneration.

Psychotic Spiritual

Teleportation for the first rush attack becomes reliable with heat; with heat building responsibility, optimizing damage resistance and output accordingly.

Frequently Asked Questions

What are the methods to acquire Traits in A Universal Time?

Traits can be accumulated through the conversion of Trait Hands, which are awarded for every 25 levels achieved.

How can I reroll Traits in A Universal Time?

What Trait rarities exist in A Universal Time?

The available rarities for Traits include Common, Rare, Epic, Legendary, and Mythic.

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