10 Video Game Sequels That Strayed from Their Original Identity

10 Video Game Sequels That Strayed from Their Original Identity

Creating a successful sequel to a video game is no small feat, requiring a delicate balance between innovation and preserving the essence of the original. Developers face the challenge of expanding on the foundations laid by the first game while avoiding the pitfall of feeling like a mere downloadable content (DLC) expansion. Decisions regarding character continuity, gameplay style, and overall atmosphere are critical in ensuring that sequels resonate with existing fans while attracting new players.

Throughout gaming history, there have been countless instances where sequels have strayed too far from their source material, leading to disappointment among fans. In this article, we’ll explore several sequels that, despite some commercial success, ultimately failed to capture the magic of their predecessors. These examples illustrate the importance of maintaining the tone and spirit established in earlier entries.

10 Fallout 4

No Sense of Self

Fallout 4 Power Armor Location

After a lengthy development period, Fallout 4 was released following the immense success of Fallout 3. While it garnered a positive reception, the sequel lost some of the core elements that defined its predecessor. Fallout 3 had successfully transitioned away from turn-based, isometric gameplay, incorporating meaningful decision-making and player agency into the experience. In contrast, Fallout 4 simplified many RPG aspects, significantly reducing player choices and offering a dialogue system that lacked depth. The introduction of a voiced protagonist diluted the rich conversations that characterized prior entries, leading to a more streamlined but ultimately less engaging experience.

Additionally, the game’s world felt transformed into a horror-themed setting rather than an avenue for exploration in a post-apocalyptic landscape. Encounters with ghouls became repetitive, detracting from the thrill of discovering new locations. While Fallout 4 is generally regarded as an enjoyable game, it diverged too far from the essence of Fallout 3, leaning toward a different genre than its predecessors.

9 Mass Effect 2

Stars of War

Mass Effect 2

While many celebrate Mass Effect 2 as the pinnacle of the series, its transformation from the original Mass Effect compromises its status as a true sequel. The first installment offered an expansive, mystery-laden RPG filled with thrilling explorations and complex narratives. In contrast, Mass Effect 2 embraced a more action-oriented approach reminiscent of Gears of War, sacrificing many RPG mechanics that enriched the series.

The second game, shifting its focus toward an action-heavy format, simplified its storytelling—a stark contrast to the intricate plot twists found in the first game. Although the gameplay mechanics improved, the charm and exploratory nature of the original were notably diminished, making it a different experience altogether.

8 Devil May Cry 2

Lost Its Cool

Devil May Cry 2

The sequel to the critically acclaimed Devil May Cry, this installment is often considered a misstep. While it featured improved graphics and expanded combat options for protagonist Dante, it abandoned the unique character and thrilling atmosphere of the original. Devil May Cry was lauded for its engaging story, memorable boss battles, and rich gothic environments, but the sequel reverted to bland urban settings and a narrative that lacked the energy and intrigue of its predecessor.

Developed by a different team, Devil May Cry 2 suffered from a lack of engaging dialogue and character depth. Despite introducing a second playable character, Lucia, the game’s uninspired design failed to recapture the excitement that defined the original.

7 Dead Space 3

All Out of Scares

Dead Space 3

Following two highly acclaimed titles, Dead Space 3 attempted to veer towards a more high-budget action-oriented design, diverging from its horror roots. As a result, it lacked the atmospheric tension and suspense that fans had come to love. The shift to cooperative gameplay and action-centric set pieces marginalized the eerie ambiance that defined previous games, leading to a lackluster horror experience.

This transformation left players yearning for the dark, moody atmosphere that had characterized the earlier installments. Dead Space 3 struggled to establish itself as either a compelling shooter or a horror game, resulting in a sequel that felt out of sync with its predecessors.

6 Resident Evil 6

Every Genre But the One That Matters

Resident Evil 6

Resident Evil 6 represents a challenge to assess as a sequel. While it offers a dynamic and entertaining gameplay experience, it strays far from what made the Resident Evil franchise unique. This installment introduced fast-paced action sequences and martial arts moves that were absent from earlier games, resulting in a drastic shift in tone.

Though entertaining in its own right, Resident Evil 6 lacked the core survival horror elements that had defined the series, leaving players feeling powerful rather than vulnerable. The once palpable tension of the game was replaced by action-driven gameplay, diluting the franchise’s identity.

5 Senua’s Saga: Hellblade 2

Destroying the Original

Hellblade 2

Senua’s Saga: Hellblade 2 showcases astonishing visuals that blur the lines between gaming and reality. However, visual fidelity does not equate to solid gameplay. The original title excelled in challenging puzzles, rich environments, and a unique narrative interpreting Norse mythology through the lens of Senua’s mental struggles. These elements provided a compelling, thoughtful experience.

The sequel, however, opted for a different approach—simplifying combat and reducing environmental diversity. Many of the engaging elements from the first game seem diminished, while the narrative shifts towards supernatural themes that contradict the original’s grounded exploration of Senua’s psyche. This departure leads to a disjointed experience, undermining the remarkable foundation established in the first game.

4 Dying Light 2 Stay Human

The Thrill is Gone

Dying Light 2 Screenshots

Dying Light 2 Stay Human disappointed fans who had cherished the first game’s fluid parkour mechanics and engaging nighttime horror. The sequel introduced a feeling of constriction, limiting the thrill of traversing the world, ultimately diluting the sense of danger associated with nighttime excursions. The removal of firearms until a post-launch update felt nonsensical in a zombie apocalypse setting and reflected a rushed development process.

By shifting towards a more structured approach and losing its unique edge, Dying Light 2 fell short of expectations, demonstrating a marked departure from the exhilarating experience that made its predecessor shine.

3 Tom Clancy’s Ghost Recon Wildlands

Switching Genres

Ghost Recon Wildlands

Ghost Recon Wildlands marks a significant evolution within its franchise, foregoing its tactical roots for a more action-packed open-world experience. While this shift made it more accessible, it also diluted the core elements that had defined the series. Players lost the immersive tactical missions in favor of a broad approach where multiple methods of engagement became acceptable, reminiscent of typical Ubisoft games.

Though hailed as a commercial success, Wildlands drew criticism from long-time fans who lamented the loss of the franchise’s identity, sparking a divide within its player base.

2 Watch Dogs 2

A Neutered World

Watch Dogs 2

While Watch Dogs 2 won acclaim for its vibrant world, it effectively abandoned the dark narrative of the original game. The first installment portrayed a serious narrative involving revenge and shadowy organizations, whereas its sequel embraced a more light-hearted tone, shifting its focus to a younger, less motivated group of hackers.

This tonal shift alienated fans expecting the intensity of the original, as Dedsec transformed from a menacing organization into a quirky collective with a less serious approach. The stark contrast between protagonists further exacerbated the disconnect, leading to a sequel that, while enjoyable, felt worlds apart from its predecessor.

1 Dragon Age: The Veilguard

A Blight That No Grey Warden Can Defeat

Dragon Age: The Veilguard serves as a cautionary tale, showcasing the consequences of abandoning the franchise’s established identity. This installment disregarded the unique characteristics that made the original trilogy so beloved, opting for a tone that felt overly simplistic and juvenile.

Key elements of the lore and character development were excised, resulting in a narrative void of the complexity that defined earlier entries. Combat mechanics, though initially enjoyable, quickly revealed a disappointing lack of enemy variety. In the end, The Veilguard not only failed to honor its legacy but also jeopardized the future of a cherished franchise, leaving fans disappointed and longing for the depth and richness of the original games.

Source & Images

Leave a Reply

Your email address will not be published. Required fields are marked *