10 Ineffective Combat Systems Found in Popular JRPGs

10 Ineffective Combat Systems Found in Popular JRPGs

Throughout gaming history, numerous Japanese Role-Playing Games (JRPGs) stand out for their engaging narratives and artistic design. However, these beloved titles often fall short when it comes to their battle mechanics. This article explores several outstanding JRPGs that, despite their rich content, suffer from flawed combat systems.

10. Final Fantasy IX

All Great, But Lacking in Combat

Final Fantasy IX combat

Final Fantasy IX is often hailed as one of the finest entries in the series, renowned for its stunning artistry, compelling narrative, and memorable characters. Yet, its combat system is considered a step backward compared to its predecessor, Final Fantasy VIII. Lacking the complexity that characterized earlier installments, such as Final Fantasy VI, the combat feels simplistic and unengaging.

Players miss the interactive elements found in the previous titles, such as the dynamic Limit Breaks or the intricate Materia system. Instead, battles in Final Fantasy IX can feel stale, detracting from the overall experience and overshadowing the game’s otherwise rich storytelling.

9. Tales of Berseria

Confusing Combat Mechanics

Tales of Berseria combat

Tales of Berseria rejuvenated the Tales series with its gripping storyline and well-developed characters. Unfortunately, the combat system can be quite perplexing. Players must acquire crystals to unleash Artes during battles, and once these crystals deplete, character actions become painfully limited. This design choice leads to combat that can feel disjointed and frustrating.

Despite the excellent narrative and character dynamics, the irregularities of the battle mechanics, particularly during critical boss encounters, impede the game’s overall enjoyment. Subsequent titles, like Tales of Arise, addressed these shortcomings by improving combat fluidity and offering more engaging mechanics.

8. Dragon Quest III HD-2D Remake

Stuck in the Past

Dragon Quest III HD-2D Remake characters

The Dragon Quest III HD-2D remake takes players on a nostalgic journey with upgraded visuals and quality-of-life enhancements. However, the battle system remains disappointingly unchanged from its original format. The lack of real-time action, contrasted with brief animation sequences, detracts from player engagement.

The absence of total control during fights, where players merely command actions without witnessing them firsthand, leads to an uninspiring and monotonous experience. Although the remake offers improvements in many areas, the combat system’s stagnation limits its potential to captivate a modern audience.

7. Vagrant Story

Awkward Combat Dynamics

Ashley and Callo from Vagrant Story

Renowned for its compelling narrative and unique dark fantasy setting, Vagrant Story is regarded as a standout JRPG. However, its combat system—a blend of real-time action and strategic pauses—can feel awkward and unrefined. The lack of a comprehensive tutorial further compounds these issues, leaving players grappling with the intricacies of the limb-based combat system.

While the game boasts rich storytelling and world-building, the convoluted combat mechanics often serve as a barrier to enjoying the experience entirely. Despite its flaws, it remains a must-play for fans of the genre.

6. Final Fantasy XII

More Observational Than Engaging

Final Fantasy XII combat

Final Fantasy XII marked a significant shift in the franchise, embracing a real-time combat system influenced by MMORPG dynamics. While the game is rich in storytelling and expansive world-building, its combat mechanics can leave players yearning for the control enjoyed in previous titles.

The Gambit system often allows players to feel as if the game plays itself, diminishing their interaction. While some may appreciate this more passive involvement, it can contribute to a sense of disconnect that may frustrate traditional JRPG fans. Quickening attacks, while visually appealing, quickly become repetitive and dull over extended gameplay.

5. Xenoblade Chronicles 2

Overwhelming Complexity

Xenoblade Chronicles 2 battle

Xenoblade Chronicles 2 is heralded as a renaissance for JRPGs in the late 2010s, featuring breathtaking graphics and a nostalgic storyline. However, its combat system is mired in complexity, requiring players to navigate an excessive number of mechanics and tutorials to succeed.

The steep learning curve complicates battles, demanding attention and comprehension that detracts from the immersive experience. Online resources become necessary for mastering the system, an undesirable burden that many players shouldn’t have to shoulder. While an engaging narrative awaits, the convoluted combat often poses a challenging barrier for newcomers.

4. Xenosaga

Simplistic Combat Design

Xenosaga battle system

Xenosaga distinguishes itself with its philosophical narrative, exploring deep themes and featuring well-crafted characters. Yet, its combat system pales in comparison to its predecessor, Xenogears, offering a more streamlined approach that lacks the excitement and discovery of its spiritual kin.

Action points govern attacks, and while this may seem straightforward, it diminishes the strategic depth. The absence of combo discovery and a lack of combat flair contribute to a disengaging experience. Even though Xenosaga captivates with intriguing storytelling, the combat leaves much to be desired.

3. Drakengard

A Lackluster Combat Experience

Drakengard combat

Drakengard offers a wild narrative filled with unexpected twists and dark themes, marking the origins of the infamous Nier franchise. However, its combat system can be categorized as frustratingly simplistic, reminiscent of lower-quality Dynasty Warriors clones. Combat lacks depth, leaving players with a limited variety of attacks that can quickly become tedious.

The aerial combat mode fails to elevate the experience, resembling a poorly executed homage to icons like Panzer Dragoon. Despite its shortcomings, the overarching narrative and bizarre universe merit a playthrough, albeit with caution regarding the combat experience.

2. Nier: Replicant

A Combat System in Need of Refinement

Nier: Replicant battle

Nier: Replicant is celebrated for its captivating storyline and unique characters. However, its combat system presents notable flaws, characterized by a lack of impact in attacks and an awkward implementation of action mechanics. Despite attempts at creating an engaging system with various combos and magic, the execution leaves something to be desired.

Fans of the genre might find the combat clunky and less sophisticated, particularly when compared to the refined mechanics seen in its successor, Nier: Automata. Despite its narrative brilliance, the combat can detract from the overall experience.

1. Final Fantasy XIII

Controversial Combat System

Final Fantasy XIII combat

Upon its release, Final Fantasy XIII received mixed responses predominantly due to its linear gameplay structure during the initial chapters. However, beneath this facade lies a title rich with well-developed characters, an inventive plot, and stunning visual artistry. Yet, the combat system, characterized by the Paradigm Shift mechanic, often feels overly simplified.

The limitation of controlling a single character for most encounters can lead to repetitive and uninspired battle sequences. Although the potential for strategic evolution exists with the Paradigm Shift system, the execution often results in an automated combat experience that can diminish player engagement. By the time players gain more control later, they may find themselves disengaged from the repetitive nature of the early combat experience.

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